/// inline this call site we attempt to reuse already available allocas or add
/// any new allocas to the set if not possible.
static bool InlineCallIfPossible(CallSite CS, InlineFunctionInfo &IFI,
- InlinedArrayAllocasTy &InlinedArrayAllocas) {
+ InlinedArrayAllocasTy &InlinedArrayAllocas,
+ int InlineHistory) {
Function *Callee = CS.getCalledFunction();
Function *Caller = CS.getCaller();
!Caller->hasFnAttr(Attribute::StackProtectReq))
Caller->addFnAttr(Attribute::StackProtect);
-
// Look at all of the allocas that we inlined through this call site. If we
// have already inlined other allocas through other calls into this function,
// then we know that they have disjoint lifetimes and that we can merge them.
//
SmallPtrSet<AllocaInst*, 16> UsedAllocas;
+ // When processing our SCC, check to see if CS was inlined from some other
+ // call site. For example, if we're processing "A" in this code:
+ // A() { B() }
+ // B() { x = alloca ... C() }
+ // C() { y = alloca ... }
+ // Assume that C was not inlined into B initially, and so we're processing A
+ // and decide to inline B into A. Doing this makes an alloca available for
+ // reuse and makes a callsite (C) available for inlining. When we process
+ // the C call site we don't want to do any alloca merging between X and Y
+ // because their scopes are not disjoint. We could make this smarter by
+ // keeping track of the inline history for each alloca in the
+ // InlinedArrayAllocas but this isn't likely to be a significant win.
+ if (InlineHistory != -1) // Only do merging for top-level call sites in SCC.
+ return true;
+
// Loop over all the allocas we have so far and see if they can be merged with
// a previously inlined alloca. If not, remember that we had it.
for (unsigned AllocaNo = 0, e = IFI.StaticAllocas.size();
continue;
// Attempt to inline the function.
- if (!InlineCallIfPossible(CS, InlineInfo, InlinedArrayAllocas))
+ if (!InlineCallIfPossible(CS, InlineInfo, InlinedArrayAllocas,
+ InlineHistoryID))
continue;
++NumInlined;