return ~NodeType;
}
- /// use_empty - Return true if there are no uses of this value.
+ /// use_empty - Return true if there are no uses of this node.
///
bool use_empty() const { return Uses == NULL; }
- /// hasOneUse - Return true if there is exactly one use of this value.
+ /// hasOneUse - Return true if there is exactly one use of this node.
///
bool hasOneUse() const {
return !use_empty() && next(use_begin()) == use_end();
}
- /// use_size - Return the number of uses of this value. This method takes
+ /// use_size - Return the number of uses of this node. This method takes
/// time proportional to the number of uses.
///
size_t use_size() const { return std::distance(use_begin(), use_end()); }