Move ScheduleDAGInstrs.h to be a private header. Front-ends
authorDan Gohman <gohman@apple.com>
Fri, 6 Feb 2009 17:12:10 +0000 (17:12 +0000)
committerDan Gohman <gohman@apple.com>
Fri, 6 Feb 2009 17:12:10 +0000 (17:12 +0000)
that used this header to select a scheduling policy should
use SchedulerRegistry.h instead (llvm-gcc and clang were
updated a while ago).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63934 91177308-0d34-0410-b5e6-96231b3b80d8

include/llvm/CodeGen/ScheduleDAGInstrs.h [deleted file]
lib/CodeGen/PostRASchedulerList.cpp
lib/CodeGen/ScheduleDAGInstrs.cpp
lib/CodeGen/ScheduleDAGInstrs.h [new file with mode: 0644]

diff --git a/include/llvm/CodeGen/ScheduleDAGInstrs.h b/include/llvm/CodeGen/ScheduleDAGInstrs.h
deleted file mode 100644 (file)
index 7c0e80a..0000000
+++ /dev/null
@@ -1,82 +0,0 @@
-//==- llvm/CodeGen/ScheduleDAGInstrs.h - MachineInstr Scheduling -*- C++ -*-==//
-//
-//                     The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements the ScheduleDAGInstrs class, which implements
-// scheduling for a MachineInstr-based dependency graph.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
-#define LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
-
-#include "llvm/CodeGen/ScheduleDAG.h"
-#include "llvm/Target/TargetRegisterInfo.h"
-
-namespace llvm {
-  class MachineLoopInfo;
-  class MachineDominatorTree;
-
-  class ScheduleDAGInstrs : public ScheduleDAG {
-    const MachineLoopInfo &MLI;
-    const MachineDominatorTree &MDT;
-
-    /// Defs, Uses - Remember where defs and uses of each physical register
-    /// are as we iterate upward through the instructions. This is allocated
-    /// here instead of inside BuildSchedGraph to avoid the need for it to be
-    /// initialized and destructed for each block.
-    std::vector<SUnit *> Defs[TargetRegisterInfo::FirstVirtualRegister];
-    std::vector<SUnit *> Uses[TargetRegisterInfo::FirstVirtualRegister];
-
-    /// PendingLoads - Remember where unknown loads are after the most recent
-    /// unknown store, as we iterate. As with Defs and Uses, this is here
-    /// to minimize construction/destruction.
-    std::vector<SUnit *> PendingLoads;
-
-  public:
-    explicit ScheduleDAGInstrs(MachineFunction &mf,
-                               const MachineLoopInfo &mli,
-                               const MachineDominatorTree &mdt);
-
-    virtual ~ScheduleDAGInstrs() {}
-
-    /// NewSUnit - Creates a new SUnit and return a ptr to it.
-    ///
-    SUnit *NewSUnit(MachineInstr *MI) {
-#ifndef NDEBUG
-      const SUnit *Addr = SUnits.empty() ? 0 : &SUnits[0];
-#endif
-      SUnits.push_back(SUnit(MI, (unsigned)SUnits.size()));
-      assert((Addr == 0 || Addr == &SUnits[0]) &&
-             "SUnits std::vector reallocated on the fly!");
-      SUnits.back().OrigNode = &SUnits.back();
-      return &SUnits.back();
-    }
-
-    /// BuildSchedGraph - Build SUnits from the MachineBasicBlock that we are
-    /// input.
-    virtual void BuildSchedGraph();
-
-    /// ComputeLatency - Compute node latency.
-    ///
-    virtual void ComputeLatency(SUnit *SU);
-
-    virtual MachineBasicBlock *EmitSchedule();
-
-    /// Schedule - Order nodes according to selected style, filling
-    /// in the Sequence member.
-    ///
-    virtual void Schedule() = 0;
-
-    virtual void dumpNode(const SUnit *SU) const;
-
-    virtual std::string getGraphNodeLabel(const SUnit *SU) const;
-  };
-}
-
-#endif
index 0cb3b03f321c95cf8e04644e7fcf4e06095c1d64..46f89f2d3415c1e60253debbfae217ff90cd6ee0 100644 (file)
@@ -19,8 +19,8 @@
 //===----------------------------------------------------------------------===//
 
 #define DEBUG_TYPE "post-RA-sched"
+#include "ScheduleDAGInstrs.h"
 #include "llvm/CodeGen/Passes.h"
-#include "llvm/CodeGen/ScheduleDAGInstrs.h"
 #include "llvm/CodeGen/LatencyPriorityQueue.h"
 #include "llvm/CodeGen/SchedulerRegistry.h"
 #include "llvm/CodeGen/MachineDominators.h"
index 9541de642423ca375328e8abf002a6697dad77d4..eee398ea16faf755c9a789a6aa3ea7f9b33fb2f7 100644 (file)
 //===----------------------------------------------------------------------===//
 
 #define DEBUG_TYPE "sched-instrs"
+#include "ScheduleDAGInstrs.h"
 #include "llvm/Analysis/AliasAnalysis.h"
 #include "llvm/CodeGen/MachineDominators.h"
 #include "llvm/CodeGen/MachineFunctionPass.h"
 #include "llvm/CodeGen/MachineLoopInfo.h"
 #include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/CodeGen/ScheduleDAGInstrs.h"
 #include "llvm/CodeGen/PseudoSourceValue.h"
 #include "llvm/Target/TargetMachine.h"
 #include "llvm/Target/TargetInstrInfo.h"
diff --git a/lib/CodeGen/ScheduleDAGInstrs.h b/lib/CodeGen/ScheduleDAGInstrs.h
new file mode 100644 (file)
index 0000000..3a10b5e
--- /dev/null
@@ -0,0 +1,82 @@
+//==- ScheduleDAGInstrs.h - MachineInstr Scheduling --------------*- C++ -*-==//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the ScheduleDAGInstrs class, which implements
+// scheduling for a MachineInstr-based dependency graph.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef SCHEDULEDAGINSTRS_H
+#define SCHEDULEDAGINSTRS_H
+
+#include "llvm/CodeGen/ScheduleDAG.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+
+namespace llvm {
+  class MachineLoopInfo;
+  class MachineDominatorTree;
+
+  class ScheduleDAGInstrs : public ScheduleDAG {
+    const MachineLoopInfo &MLI;
+    const MachineDominatorTree &MDT;
+
+    /// Defs, Uses - Remember where defs and uses of each physical register
+    /// are as we iterate upward through the instructions. This is allocated
+    /// here instead of inside BuildSchedGraph to avoid the need for it to be
+    /// initialized and destructed for each block.
+    std::vector<SUnit *> Defs[TargetRegisterInfo::FirstVirtualRegister];
+    std::vector<SUnit *> Uses[TargetRegisterInfo::FirstVirtualRegister];
+
+    /// PendingLoads - Remember where unknown loads are after the most recent
+    /// unknown store, as we iterate. As with Defs and Uses, this is here
+    /// to minimize construction/destruction.
+    std::vector<SUnit *> PendingLoads;
+
+  public:
+    explicit ScheduleDAGInstrs(MachineFunction &mf,
+                               const MachineLoopInfo &mli,
+                               const MachineDominatorTree &mdt);
+
+    virtual ~ScheduleDAGInstrs() {}
+
+    /// NewSUnit - Creates a new SUnit and return a ptr to it.
+    ///
+    SUnit *NewSUnit(MachineInstr *MI) {
+#ifndef NDEBUG
+      const SUnit *Addr = SUnits.empty() ? 0 : &SUnits[0];
+#endif
+      SUnits.push_back(SUnit(MI, (unsigned)SUnits.size()));
+      assert((Addr == 0 || Addr == &SUnits[0]) &&
+             "SUnits std::vector reallocated on the fly!");
+      SUnits.back().OrigNode = &SUnits.back();
+      return &SUnits.back();
+    }
+
+    /// BuildSchedGraph - Build SUnits from the MachineBasicBlock that we are
+    /// input.
+    virtual void BuildSchedGraph();
+
+    /// ComputeLatency - Compute node latency.
+    ///
+    virtual void ComputeLatency(SUnit *SU);
+
+    virtual MachineBasicBlock *EmitSchedule();
+
+    /// Schedule - Order nodes according to selected style, filling
+    /// in the Sequence member.
+    ///
+    virtual void Schedule() = 0;
+
+    virtual void dumpNode(const SUnit *SU) const;
+
+    virtual std::string getGraphNodeLabel(const SUnit *SU) const;
+  };
+}
+
+#endif