// If this is a constant or GlobalValue, we may have to insert code
// into the basic block to compute it into a virtual register.
if (isa<Constant>(Val) || isa<GlobalValue>(Val)) {
- // Because we don't want to clobber any values which might be in
- // physical registers with the computation of this constant (which
- // might be arbitrarily complex if it is a constant expression),
- // just insert the computation at the top of the basic block.
- MachineBasicBlock::iterator PI = PredMBB->begin();
-
- // Skip over any PHI nodes though!
- while (PI != PredMBB->end() && PI->getOpcode() == X86::PHI)
- ++PI;
-
- ValReg = getReg(Val, PredMBB, PI);
+ if (isa<ConstantExpr>(Val)) {
+ // Because we don't want to clobber any values which might be in
+ // physical registers with the computation of this constant (which
+ // might be arbitrarily complex if it is a constant expression),
+ // just insert the computation at the top of the basic block.
+ MachineBasicBlock::iterator PI = PredMBB->begin();
+
+ // Skip over any PHI nodes though!
+ while (PI != PredMBB->end() && PI->getOpcode() == X86::PHI)
+ ++PI;
+
+ ValReg = getReg(Val, PredMBB, PI);
+ } else {
+ // Simple constants get emitted at the end of the basic block,
+ // before any terminator instructions. We "know" that the code to
+ // move a constant into a register will never clobber any flags.
+ ValReg = getReg(Val, PredMBB, PredMBB->getFirstTerminator());
+ }
} else {
ValReg = getReg(Val);
}
// If this is a constant or GlobalValue, we may have to insert code
// into the basic block to compute it into a virtual register.
if (isa<Constant>(Val) || isa<GlobalValue>(Val)) {
- // Because we don't want to clobber any values which might be in
- // physical registers with the computation of this constant (which
- // might be arbitrarily complex if it is a constant expression),
- // just insert the computation at the top of the basic block.
- MachineBasicBlock::iterator PI = PredMBB->begin();
-
- // Skip over any PHI nodes though!
- while (PI != PredMBB->end() && PI->getOpcode() == X86::PHI)
- ++PI;
-
- ValReg = getReg(Val, PredMBB, PI);
+ if (isa<ConstantExpr>(Val)) {
+ // Because we don't want to clobber any values which might be in
+ // physical registers with the computation of this constant (which
+ // might be arbitrarily complex if it is a constant expression),
+ // just insert the computation at the top of the basic block.
+ MachineBasicBlock::iterator PI = PredMBB->begin();
+
+ // Skip over any PHI nodes though!
+ while (PI != PredMBB->end() && PI->getOpcode() == X86::PHI)
+ ++PI;
+
+ ValReg = getReg(Val, PredMBB, PI);
+ } else {
+ // Simple constants get emitted at the end of the basic block,
+ // before any terminator instructions. We "know" that the code to
+ // move a constant into a register will never clobber any flags.
+ ValReg = getReg(Val, PredMBB, PredMBB->getFirstTerminator());
+ }
} else {
ValReg = getReg(Val);
}