//
bool Type::isLosslesslyConvertableTo(const Type *Ty) const {
if (this == Ty) return true;
- if ((!isPrimitiveType() && !Ty->isPointerType()) ||
- (!isPointerType() && !Ty->isPrimitiveType())) return false;
+ if ((!isPrimitiveType() && !isPointerType()) ||
+ (!Ty->isPointerType() && !Ty->isPrimitiveType())) return false;
if (getPrimitiveID() == Ty->getPrimitiveID())
return true; // Handles identity cast, and cast of differing pointer types