R600/SI: Amend a test to ensure WQM is enabled for LDS in pixel shaders
authorMichel Danzer <michel.daenzer@amd.com>
Fri, 6 Feb 2015 02:51:29 +0000 (02:51 +0000)
committerMichel Danzer <michel.daenzer@amd.com>
Fri, 6 Feb 2015 02:51:29 +0000 (02:51 +0000)
Reviewed-by: Tom Stellard <tom@stellard.net>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228374 91177308-0d34-0410-b5e6-96231b3b80d8

test/CodeGen/R600/si-sgpr-spill.ll

index ef3e77928f6facb40dbebf19996d09d680388500..18fda20b0d141c588b1f7aaee74f6a8e974299be 100644 (file)
@@ -5,6 +5,7 @@
 ; SGPRs.
 
 ; CHECK-LABEL: {{^}}main:
+; CHECK: s_wqm
 ; Writing to M0 from an SMRD instruction will hang the GPU.
 ; CHECK-NOT: s_buffer_load_dword m0
 ; CHECK: s_endpgm