#include "llvm/Instruction.h"
#include "llvm/Method.h"
#include "llvm/SymbolTable.h"
-#include "llvm/CodeGen/MachineInstr.h"
Instruction::Instruction(const Type *ty, unsigned it, const std::string &Name)
- : User(ty, Value::InstructionVal, Name),
- machineInstrVec(new MachineCodeForVMInstr) {
+ : User(ty, Value::InstructionVal, Name) {
Parent = 0;
iType = it;
}
-Instruction::~Instruction() {
- assert(getParent() == 0 && "Instruction still embedded in basic block!");
- delete machineInstrVec;
-}
-
// Specialize setName to take care of symbol table majik
void Instruction::setName(const std::string &name, SymbolTable *ST) {
BasicBlock *P = 0; Method *PP = 0;
Value::setName(name);
if (PP && hasName()) PP->getSymbolTableSure()->insert(this);
}
-
-void Instruction::addMachineInstruction(MachineInstr* minstr) {
- machineInstrVec->push_back(minstr);
-}
-
-#if 0
-// Dont make this inline because you would need to include
-// MachineInstr.h in Instruction.h, which creates a circular
-// sequence of forward declarations. Trying to fix that will
-// cause a serious circularity in link order.
-//
-const std::vector<Value*> &Instruction::getTempValuesForMachineCode() const {
- return machineInstrVec->getTempValues();
-}
-#endif
-
-void Instruction::dropAllReferences() {
- machineInstrVec->dropAllReferences();
- User::dropAllReferences();
-}