%2 = zext i48 %1 to i64 ; zext(sext(a +nsw nuw 1)) = zext(sext(a)) + 1
%3 = add nsw i32 %b, 2
%4 = sext i32 %3 to i48
- %5 = zext i48 %4 to i64 ; zext(sext(a +nsw 2)) != zext(sext(a)) + 2
- %p1 = getelementptr inbounds [32 x [32 x float]]* @float_2d_array, i64 0, i64 %2, i64 %5
+ %5 = zext i48 %4 to i64 ; zext(sext(b +nsw 2)) != zext(sext(b)) + 2
+ %p1 = getelementptr [32 x [32 x float]]* @float_2d_array, i64 0, i64 %2, i64 %5
store float* %p1, float** %out1
%6 = add nuw i32 %a, 3
%7 = zext i32 %6 to i48
- %8 = sext i48 %7 to i64 ; sext(zext(b +nuw 3)) = zext(b +nuw 3) = zext(b) + 3
+ %8 = sext i48 %7 to i64 ; sext(zext(a +nuw 3)) = zext(a +nuw 3) = zext(a) + 3
%9 = add nsw i32 %b, 4
%10 = zext i32 %9 to i48
%11 = sext i48 %10 to i64 ; sext(zext(b +nsw 4)) != zext(b) + 4
- %p2 = getelementptr inbounds [32 x [32 x float]]* @float_2d_array, i64 0, i64 %8, i64 %11
+ %p2 = getelementptr [32 x [32 x float]]* @float_2d_array, i64 0, i64 %8, i64 %11
store float* %p2, float** %out2
ret void
}