// Get the pointer value for which dependence will be determined
Value *MemPtr = 0;
uint64_t MemSize = 0;
- bool MemVolatile = false;
if (StoreInst* S = dyn_cast<StoreInst>(QueryInst)) {
+ // If this is a volatile store, don't mess around with it. Just return the
+ // previous instruction as a clobber.
+ if (S->isVolatile())
+ return MemDepResult::getClobber(--ScanIt);
+
MemPtr = S->getPointerOperand();
MemSize = TD->getTypeStoreSize(S->getOperand(0)->getType());
- MemVolatile = S->isVolatile();
} else if (LoadInst* LI = dyn_cast<LoadInst>(QueryInst)) {
+ // If this is a volatile load, don't mess around with it. Just return the
+ // previous instruction as a clobber.
+ if (S->isVolatile())
+ return MemDepResult::getClobber(--ScanIt);
+
MemPtr = LI->getPointerOperand();
MemSize = TD->getTypeStoreSize(LI->getType());
- MemVolatile = LI->isVolatile();
} else if (FreeInst* F = dyn_cast<FreeInst>(QueryInst)) {
MemPtr = F->getPointerOperand();
// FreeInsts erase the entire structure, not just a field.
// Values depend on loads if the pointers are must aliased. This means that
// a load depends on another must aliased load from the same value.
if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
- // If the access is volatile and this is volatile, return a dependence.
- if (MemVolatile && LI->isVolatile())
- return MemDepResult::getClobber(LI);
-
Value *Pointer = LI->getPointerOperand();
uint64_t PointerSize = TD->getTypeStoreSize(LI->getType());
}
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
- // If the access is volatile and this is volatile, return a dependence.
- if (MemVolatile && SI->isVolatile())
- return MemDepResult::getClobber(SI);
-
Value *Pointer = SI->getPointerOperand();
uint64_t PointerSize = TD->getTypeStoreSize(SI->getOperand(0)->getType());