OS << "// Get the name of this register unit pressure set.\n"
<< "const char *" << ClassName << "::\n"
<< "getRegPressureSetName(unsigned Idx) const {\n"
- << " static const char *PressureNameTable[] = {\n";
+ << " static const char *const PressureNameTable[] = {\n";
unsigned MaxRegUnitWeight = 0;
for (unsigned i = 0; i < NumSets; ++i ) {
const RegUnitSet &RegUnits = RegBank.getRegSetAt(i);
Idx += Sequence.size() + 1;
}
OS << " };\n"
- " static const MaskRolOp *CompositeSequences[] = {\n";
+ " static const MaskRolOp *const CompositeSequences[] = {\n";
for (size_t i = 0, e = SubRegIndices.size(); i != e; ++i) {
OS << " ";
unsigned Idx = SubReg2SequenceIndexMap[i];