CycleNode *fromnode = getNode(from);
CycleNode *tonode = getNode(to);
- if (!hasCycles) {
- // Reflexive edges are cycles
- hasCycles = (from == to);
- }
- if (!hasCycles) {
- // Check for Cycles
- hasCycles = checkReachable(tonode, fromnode);
- }
+ if (!hasCycles)
+ hasCycles = edgeCreatesCycle(fromnode, tonode);
if (fromnode->addEdge(tonode))
rollbackvector.push_back(fromnode);
* for the possibility of sending to's write value to rmwnode
*/
if (rmwnode != NULL && !to->is_rmw()) {
- if (!hasCycles) {
- // Check for Cycles
- hasCycles = checkReachable(tonode, rmwnode);
- }
+ if (!hasCycles)
+ hasCycles = edgeCreatesCycle(rmwnode, tonode);
if (rmwnode->addEdge(tonode))
rollbackvector.push_back(rmwnode);
}
}
+ if (!hasCycles)
+ hasCycles = edgeCreatesCycle(fromnode, rmwnode);
- if (!hasCycles) {
- // Reflexive edges are cycles
- hasCycles = (from == rmw);
- }
- if (!hasCycles) {
- // With promises we could be setting up a cycle here if we aren't
- // careful...avoid it..
- hasCycles = checkReachable(rmwnode, fromnode);
- }
if (fromnode->addEdge(rmwnode))
rollbackvector.push_back(fromnode);
}
}
#endif
+/**
+ * Checks whether the addition of an edge between these two nodes would create
+ * a cycle in the graph.
+ * @param from The CycleNode from which the edge would start
+ * @param to The CycleNode to which the edge would point
+ * @return True if this edge would create a cycle; false otherwise
+ */
+bool CycleGraph::edgeCreatesCycle(const CycleNode *from, const CycleNode *to) const
+{
+ return (from == to) || checkReachable(to, from);
+}
+
/**
* Checks whether one ModelAction can reach another.
* @param from The ModelAction from which to begin exploration