Implement three new functions to allow setting access/permission bits on
the file referenced by a path. The makeReadable and makeExecutable methods
replace the FileUtilities MakeFileReadable and MakeFileExecutable
functions. The makeWritable function is new and provided for consistency
since Path has a writable() method.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@18907
91177308-0d34-0410-b5e6-
96231b3b80d8
StatusInfo info; getStatusInfo(info); return info.fileSize;
}
+ /// This method attempts to make the file referenced by the Path object
+ /// available for reading so that the readable() method will return true.
+ /// @brief Make the file readable;
+ void makeReadable();
+
+ /// This method attempts to make the file referenced by the Path object
+ /// available for writing so that the writable() method will return true.
+ /// @brief Make the file writable;
+ void makeWriteable();
+
+ /// This method attempts to make the file referenced by the Path object
+ /// available for execution so that the executable() method will return
+ /// true.
+ /// @brief Make the file readable;
+ void makeExecutable();
+
/// This method attempts to set the Path object to \p unverified_path
/// and interpret the name as a directory name. The \p unverified_path
/// is verified. If verification succeeds then \p unverified_path
path += '/';
}
+static bool AddPermissionBits(const std::string& Filename, int bits) {
+ // Get the umask value from the operating system. We want to use it
+ // when changing the file's permissions. Since calling umask() sets
+ // the umask and returns its old value, we must call it a second
+ // time to reset it to the user's preference.
+ int mask = umask(0777); // The arg. to umask is arbitrary.
+ umask(mask); // Restore the umask.
+
+ // Get the file's current mode.
+ struct stat st;
+ if ((stat(Filename.c_str(), &st)) == -1)
+ return false;
+
+ // Change the file to have whichever permissions bits from 'bits'
+ // that the umask would not disable.
+ if ((chmod(Filename.c_str(), (st.st_mode | (bits & ~mask)))) == -1)
+ return false;
+
+ return true;
+}
+
+void Path::makeReadable() {
+ if (!AddPermissionBits(path,0444))
+ ThrowErrno(path + ": can't make file readable");
+}
+
+void Path::makeWriteable() {
+ if (!AddPermissionBits(path,0222))
+ ThrowErrno(path + ": can't make file writable");
+}
+
+void Path::makeExecutable() {
+ if (!AddPermissionBits(path,0111))
+ ThrowErrno(path + ": can't make file executable");
+}
+
bool
Path::getDirectoryContents(std::set<Path>& result) const {
if (!isDirectory())
path += '/';
}
+static bool AddPermissionBits(const std::string& Filename, int bits) {
+ // Get the umask value from the operating system. We want to use it
+ // when changing the file's permissions. Since calling umask() sets
+ // the umask and returns its old value, we must call it a second
+ // time to reset it to the user's preference.
+ int mask = umask(0777); // The arg. to umask is arbitrary.
+ umask(mask); // Restore the umask.
+
+ // Get the file's current mode.
+ struct stat st;
+ if ((stat(Filename.c_str(), &st)) == -1)
+ return false;
+
+ // Change the file to have whichever permissions bits from 'bits'
+ // that the umask would not disable.
+ if ((chmod(Filename.c_str(), (st.st_mode | (bits & ~mask)))) == -1)
+ return false;
+
+ return true;
+}
+
+void Path::makeReadable() {
+ if (!AddPermissionBits(path,0444))
+ ThrowErrno(path + ": can't make file readable");
+}
+
+void Path::makeWriteable() {
+ if (!AddPermissionBits(path,0222))
+ ThrowErrno(path + ": can't make file writable");
+}
+
+void Path::makeExecutable() {
+ if (!AddPermissionBits(path,0111))
+ ThrowErrno(path + ": can't make file executable");
+}
+
bool
Path::getDirectoryContents(std::set<Path>& result) const {
if (!isDirectory())
return path.substr(pos+1);
}
+void Path::makeReadable() {
+}
+
+void Path::makeWriteable() {
+}
+
+void Path::makeExecutable() {
+}
+
bool
Path::setDirectory(const std::string& a_path) {
if (a_path.size() == 0)
return path.substr(pos+1);
}
+void Path::makeReadable() {
+}
+
+void Path::makeWriteable() {
+}
+
+void Path::makeExecutable() {
+}
+
bool
Path::setDirectory(const std::string& a_path) {
if (a_path.size() == 0)