{
struct backlight_device *bd = to_backlight_device(dev);
- if (bd->ops->options & BL_CORE_SUSPENDRESUME) {
- mutex_lock(&bd->ops_lock);
+ mutex_lock(&bd->ops_lock);
+ if (bd->ops && bd->ops->options & BL_CORE_SUSPENDRESUME) {
bd->props.state |= BL_CORE_SUSPENDED;
backlight_update_status(bd);
- mutex_unlock(&bd->ops_lock);
}
+ mutex_unlock(&bd->ops_lock);
return 0;
}
{
struct backlight_device *bd = to_backlight_device(dev);
- if (bd->ops->options & BL_CORE_SUSPENDRESUME) {
- mutex_lock(&bd->ops_lock);
+ mutex_lock(&bd->ops_lock);
+ if (bd->ops && bd->ops->options & BL_CORE_SUSPENDRESUME) {
bd->props.state &= ~BL_CORE_SUSPENDED;
backlight_update_status(bd);
- mutex_unlock(&bd->ops_lock);
}
+ mutex_unlock(&bd->ops_lock);
return 0;
}