if (Offset >= AT->getNumElements() * EltSize)
return false;
Offset %= EltSize;
+ } else if (VectorType *VT = dyn_cast<VectorType>(T)) {
+ EltTy = VT->getElementType();
+ EltSize = TD->getTypeAllocSize(EltTy);
+ if (Offset >= VT->getNumElements() * EltSize)
+ return false;
+ Offset %= EltSize;
} else {
return false;
}
Offset -= Layout->getElementOffset(Idx);
IdxTy = Type::getInt32Ty(T->getContext());
return Idx;
+ } else if (ArrayType *AT = dyn_cast<ArrayType>(T)) {
+ T = AT->getElementType();
+ uint64_t EltSize = TD->getTypeAllocSize(T);
+ Idx = Offset / EltSize;
+ Offset -= Idx * EltSize;
+ IdxTy = Type::getInt64Ty(T->getContext());
+ return Idx;
}
- ArrayType *AT = cast<ArrayType>(T);
- T = AT->getElementType();
+ VectorType *VT = cast<VectorType>(T);
+ T = VT->getElementType();
uint64_t EltSize = TD->getTypeAllocSize(T);
Idx = Offset / EltSize;
Offset -= Idx * EltSize;
; CHECK: main
; CHECK-NOT: alloca
-; CHECK: %[[A:[a-z0-9]*]] = and i128
-; CHECK: %[[B:[a-z0-9]*]] = trunc i128 %[[A]] to i32
+; CHECK: extractelement <2 x float> zeroinitializer, i32 0
define void @main() uwtable ssp {
entry:
; CHECK: test1
; CHECK-NOT: alloca
-; CHECK: %[[A:[a-z0-9]*]] = and i128
-; CHECK: %[[B:[a-z0-9]*]] = trunc i128 %[[A]] to i32
+; CHECK: extractelement <2 x float> zeroinitializer, i32 0
define void @test1() uwtable ssp {
entry:
; CHECK: test2
; CHECK-NOT: alloca
-; CHECK: and i128
-; CHECK: or i128
-; CHECK: trunc i128
+; CHECK: %[[A:[a-z0-9]*]] = extractelement <2 x float> zeroinitializer, i32 0
+; CHECK: fadd float %[[A]], 1.000000e+00
; CHECK-NOT: insertelement
; CHECK-NOT: extractelement
%r = fadd float %r1, %r2
ret float %r
}
+
+; CHECK: test3
+; CHECK: %[[A:[a-z0-9]*]] = extractelement <2 x float> <float 2.000000e+00, float 3.000000e+00>, i32 1
+; CHECK: ret float %[[A]]
+
+define float @test3() {
+entry:
+ %ai = alloca { <2 x float>, <2 x float> }, align 8
+ store { <2 x float>, <2 x float> } {<2 x float> <float 0.0, float 1.0>, <2 x float> <float 2.0, float 3.0>}, { <2 x float>, <2 x float> }* %ai, align 8
+ %tmpcast = bitcast { <2 x float>, <2 x float> }* %ai to [4 x float]*
+ %arrayidx = getelementptr inbounds [4 x float]* %tmpcast, i64 0, i64 3
+ %f = load float* %arrayidx, align 4
+ ret float %f
+}