/// @{
StringTableBuilder StrTabBuilder;
- std::vector<ELFSymbolData> LocalSymbolData;
- std::vector<ELFSymbolData> ExternalSymbolData;
- std::vector<ELFSymbolData> UndefinedSymbolData;
/// @}
Renames.clear();
Relocations.clear();
StrTabBuilder.clear();
- LocalSymbolData.clear();
- ExternalSymbolData.clear();
- UndefinedSymbolData.clear();
SectionTable.clear();
MCObjectWriter::reset();
}
// The first entry is the undefined symbol entry.
Writer.writeSymbol(0, 0, 0, 0, 0, 0, false);
+ std::vector<ELFSymbolData> LocalSymbolData;
+ std::vector<ELFSymbolData> ExternalSymbolData;
+ std::vector<ELFSymbolData> UndefinedSymbolData;
+
// Add the data for the symbols.
bool HasLargeSectionIndex = false;
for (const MCSymbol &Symbol : Asm.symbols()) {