if (SDNode *Existing = FindModifiedNodeSlot(N, Op, InsertPos))
return SDOperand(Existing, InN.ResNo);
- // Nope it doesn't. Remove the node from it's current place in the maps.
+ // Nope it doesn't. Remove the node from its current place in the maps.
if (InsertPos)
RemoveNodeFromCSEMaps(N);
if (SDNode *Existing = FindModifiedNodeSlot(N, Op1, Op2, InsertPos))
return SDOperand(Existing, InN.ResNo);
- // Nope it doesn't. Remove the node from it's current place in the maps.
+ // Nope it doesn't. Remove the node from its current place in the maps.
if (InsertPos)
RemoveNodeFromCSEMaps(N);