-; RUN: llc < %s -o - -march=x86 -mattr=+mmx | grep paddq | count 2
-; RUN: llc < %s -o - -march=x86 -mattr=+mmx | grep movq | count 2
+; RUN: llc < %s -o - -march=x86 -mattr=+mmx | FileCheck %s
-define <1 x i64> @unsigned_add3(<1 x i64>* %a, <1 x i64>* %b, i32 %count) {
+define <1 x i64> @unsigned_add3(<1 x i64>* %a, <1 x i64>* %b, i32 %count) nounwind {
entry:
%tmp2942 = icmp eq i32 %count, 0 ; <i1> [#uses=1]
br i1 %tmp2942, label %bb31, label %bb26
bb26: ; preds = %bb26, %entry
+
+; CHECK: movq ({{.*}},8), %mm
+; CHECK: paddq ({{.*}},8), %mm
+; CHECK: paddq %mm{{[0-7]}}, %mm
+
%i.037.0 = phi i32 [ 0, %entry ], [ %tmp25, %bb26 ] ; <i32> [#uses=3]
%sum.035.0 = phi <1 x i64> [ zeroinitializer, %entry ], [ %tmp22, %bb26 ] ; <<1 x i64>> [#uses=1]
%tmp13 = getelementptr <1 x i64>* %b, i32 %i.037.0 ; <<1 x i64>*> [#uses=1]
return Result;
}
+/// SimplifyTree - See if we can simplify this tree to eliminate something that
+/// will never match in favor of something obvious that will. This is here
+/// strictly as a convenience to target authors because it allows them to write
+/// more type generic things and have useless type casts fold away.
+///
+/// This returns true if any change is made.
+static bool SimplifyTree(TreePatternNode *&N) {
+ if (N->isLeaf())
+ return false;
+
+ // If we have a bitconvert with a resolved type and if the source and
+ // destination types are the same, then the bitconvert is useless, remove it.
+ if (N->getOperator()->getName() == "bitconvert" &&
+ N->getNumChildren() > 0 && // FIXME
+ N->getExtType(0).isConcrete() &&
+ N->getExtType(0) == N->getChild(0)->getExtType(0) &&
+ N->getName().empty()) {
+ N = N->getChild(0);
+ SimplifyTree(N);
+ return true;
+ }
+
+ // Walk all children.
+ bool MadeChange = false;
+ for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i) {
+ TreePatternNode *Child = N->getChild(i);
+ MadeChange |= SimplifyTree(Child);
+ N->setChild(i, Child);
+ }
+ return MadeChange;
+}
+
+
+
/// InferAllTypes - Infer/propagate as many types throughout the expression
/// patterns as possible. Return true if all types are inferred, false
/// otherwise. Throw an exception if a type contradiction is found.
bool MadeChange = true;
while (MadeChange) {
MadeChange = false;
- for (unsigned i = 0, e = Trees.size(); i != e; ++i)
+ for (unsigned i = 0, e = Trees.size(); i != e; ++i) {
MadeChange |= Trees[i]->ApplyTypeConstraints(*this, false);
+ MadeChange |= SimplifyTree(Trees[i]);
+ }
// If there are constraints on our named nodes, apply them.
for (StringMap<SmallVector<TreePatternNode*,1> >::iterator