Interval.tv_nsec = 1000000;
#endif
// Don't wait more than one minute for the file to appear.
- unsigned MaxSeconds = 60;
- bool LockFileGone = false;
+ const unsigned MaxSeconds = 60;
do {
// Sleep for the designated interval, to allow the owning process time to
// finish up and remove the lock file.
#else
nanosleep(&Interval, nullptr);
#endif
- bool LockFileJustDisappeared = false;
- // If the lock file is still expected to be there, check whether it still
- // is.
- if (!LockFileGone) {
- if (sys::fs::access(LockFileName.c_str(), sys::fs::AccessMode::Exist) ==
- errc::no_such_file_or_directory) {
- LockFileGone = true;
- LockFileJustDisappeared = true;
- }
+ if (sys::fs::access(LockFileName.c_str(), sys::fs::AccessMode::Exist) ==
+ errc::no_such_file_or_directory) {
+ // If the original file wasn't created, somone thought the lock was dead.
+ if (!sys::fs::exists(FileName.str()))
+ return Res_OwnerDied;
+ return Res_Success;
}
- // If the lock file is no longer there, check if the original file is
- // available now.
- if (LockFileGone) {
- if (sys::fs::exists(FileName.str())) {
- return Res_Success;
- }
-
- // The lock file is gone, so now we're waiting for the original file to
- // show up. If this just happened, reset our waiting intervals and keep
- // waiting.
- if (LockFileJustDisappeared) {
- MaxSeconds = 5;
-
-#if LLVM_ON_WIN32
- Interval = 1;
-#else
- Interval.tv_sec = 0;
- Interval.tv_nsec = 1000000;
-#endif
- continue;
- }
- }
-
- // If we're looking for the lock file to disappear, but the process
- // owning the lock died without cleaning up, just bail out.
- if (!LockFileGone &&
- !processStillExecuting((*Owner).first, (*Owner).second)) {
+ // If the process owning the lock died without cleaning up, just bail out.
+ if (!processStillExecuting((*Owner).first, (*Owner).second))
return Res_OwnerDied;
- }
// Exponentially increase the time we wait for the lock to be removed.
#if LLVM_ON_WIN32