--- /dev/null
+#include "action.h"
+#include "hashtable.h"
+
+class ModelAction;
+
+typedef ModelList<const ModelAction *> action_mlist_t;
+typedef SnapList<uint32_t> func_id_list_t;
+
+class FuncInst {
+public:
+ FuncInst(ModelAction *act);
+ ~FuncInst();
+
+ ModelAction * get_action() const { return action; }
+ const char * get_position() const { return position; }
+private:
+ ModelAction * const action;
+ const char * position;
+};
+
+class FuncNode {
+public:
+ FuncNode();
+ ~FuncNode();
+
+ HashTable<const char *, FuncInst *, uintptr_t, 4> * getFuncInsts() { return &func_insts; }
+private:
+ HashTable<const char *, FuncInst *, uintptr_t, 4> func_insts;
+};
+
typedef ModelList<const ModelAction *> action_mlist_t;
typedef SnapList<uint32_t> func_id_list_t;
-class HistoryNode {
-public:
- HistoryNode(ModelAction *act);
- ~HistoryNode();
-
- ModelAction * get_action() const { return action; }
- const char * get_position() const { return position; }
-private:
- ModelAction * const action;
- const char * position;
-};
-
class ModelHistory {
public:
ModelHistory();
void enter_function(const uint32_t func_id, thread_id_t tid);
void exit_function(const uint32_t func_id, thread_id_t tid);
- uint32_t get_func_counter() { return func_counter; }
- void incr_func_counter() { func_counter++; }
+ uint32_t get_func_counter() { return func_counter; }
+ void incr_func_counter() { func_counter++; }
void add_func_atomic(ModelAction *act, thread_id_t tid);
- HashTable<const char *, uint32_t, uintptr_t, 4> * getFuncMap() { return &func_map; }
+ HashTable<const char *, uint32_t, uintptr_t, 4> * getFuncMap() { return &func_map; }
ModelVector< action_mlist_t * > * getFuncAtomics() { return &func_atomics; }
void print();
private:
uint32_t func_counter;
- /* map function names to integer ids */
- HashTable<const char *, uint32_t, uintptr_t, 4> func_map;
+ /* map function names to integer ids */
+ HashTable<const char *, uint32_t, uintptr_t, 4> func_map;
ModelVector< action_mlist_t * > func_atomics;