// Otherwise, we *can* reuse it, RAUW AI into AvailableAlloca and declare
// success!
- DEBUG(dbgs() << " ***MERGED ALLOCA: " << *AI);
+ DEBUG(dbgs() << " ***MERGED ALLOCA: " << *AI << "\n\t\tINTO: "
+ << *AvailableAlloca << '\n');
AI->replaceAllUsesWith(AvailableAlloca);
AI->eraseFromParent();
MergedAwayAlloca = true;
++NumMergedAllocas;
+ IFI.StaticAllocas[AllocaNo] = 0;
break;
}
// If we already nuked the alloca, we're done with it.
if (MergedAwayAlloca)
continue;
-
+
// If we were unable to merge away the alloca either because there are no
// allocas of the right type available or because we reused them all
// already, remember that this alloca came from an inlined function and mark
// If this call site was obtained by inlining another function, verify
// that the include path for the function did not include the callee
- // itself. If so, we'd be recursively inlinling the same function,
+ // itself. If so, we'd be recursively inlining the same function,
// which would provide the same callsites, which would cause us to
// infinitely inline.
int InlineHistoryID = CallSites[CSi].second;