Value *Val0 = getRandomVectorValue();
Value *V = ExtractElementInst::Create(Val0,
ConstantInt::get(Type::getInt32Ty(BB->getContext()),
- Ran->Rand() % cast<VectorType>(Val0->getType())->getNumElements()),
+ Ran->Rand() % cast<VectorType>(Val0->getType())->getNumElements()),
"E", BB->getTerminator());
return PT->push_back(V);
}
DestTy = pickVectorType(VecTy->getNumElements());
}
- // no need to casr.
+ // no need to cast.
if (VTy == DestTy) return;
// Pointers:
new BitCastInst(V, DestTy, "PC", BB->getTerminator()));
}
+ unsigned VSize = VTy->getScalarType()->getPrimitiveSizeInBits();
+ unsigned DestSize = DestTy->getScalarType()->getPrimitiveSizeInBits();
+
// Generate lots of bitcasts.
- if ((Ran->Rand() & 1) &&
- VTy->getPrimitiveSizeInBits() == DestTy->getPrimitiveSizeInBits()) {
+ if ((Ran->Rand() & 1) && VSize == DestSize) {
return PT->push_back(
new BitCastInst(V, DestTy, "BC", BB->getTerminator()));
}
// Both types are integers:
if (VTy->getScalarType()->isIntegerTy() &&
DestTy->getScalarType()->isIntegerTy()) {
- if (VTy->getScalarType()->getPrimitiveSizeInBits() >
- DestTy->getScalarType()->getPrimitiveSizeInBits()) {
+ if (VSize > DestSize) {
return PT->push_back(
new TruncInst(V, DestTy, "Tr", BB->getTerminator()));
} else {
+ assert(VSize < DestSize && "Different int types with the same size?");
if (Ran->Rand() & 1)
return PT->push_back(
new ZExtInst(V, DestTy, "ZE", BB->getTerminator()));
// Both floats.
if (VTy->getScalarType()->isFloatingPointTy() &&
DestTy->getScalarType()->isFloatingPointTy()) {
- if (VTy->getScalarType()->getPrimitiveSizeInBits() >
- DestTy->getScalarType()->getPrimitiveSizeInBits()) {
+ if (VSize > DestSize) {
return PT->push_back(
new FPTruncInst(V, DestTy, "Tr", BB->getTerminator()));
- } else {
+ } else if (VSize < DestSize) {
return PT->push_back(
new FPExtInst(V, DestTy, "ZE", BB->getTerminator()));
}
+ // If VSize == DestSize, then the two types must be fp128 and ppc_fp128,
+ // for which there is no defined conversion. So do nothing.
}
}