#include "llvm/Transforms/IPO.h"
#include "llvm/Constants.h"
-#include "llvm/iMemory.h"
+#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "Support/Debug.h"
} else if (Instruction *I = dyn_cast<Instruction>(*UI)) {
if (I->getOpcode() == Instruction::GetElementPtr) {
if (isStoredThrough(I)) return true;
- } else if (!isa<LoadInst>(*UI))
+ } else if (!isa<LoadInst>(*UI) && !isa<SetCondInst>(*UI))
return true; // Any other non-load instruction might store!
} else {
// Otherwise must be a global or some other user.