template<> struct ilist_traits<Instruction>
: public SymbolTableListTraits<Instruction, BasicBlock> {
- // createSentinel is used to create a node that marks the end of the list...
+ // createSentinel is used to get hold of a node that marks the end of
+ // the list...
+ // The sentinel is relative to this instance, so we use a non-static
+ // method.
Instruction *createSentinel() const {
+ // since i(p)lists always publicly derive from the corresponding
+ // traits, placing a data member in this class will augment i(p)list.
+ // But since the NodeTy is expected to publicly derive from
+ // ilist_node<NodeTy>, there is a legal viable downcast from it
+ // to NodeTy. We use this trick to superpose i(p)list with a "ghostly"
+ // NodeTy, which becomes the sentinel. Dereferencing the sentinel is
+ // forbidden (save the ilist_node<NodeTy>) so noone will ever notice
+ // the superposition.
return const_cast<Instruction*>(static_cast<const Instruction*>(&Sentinel));
}
- static void destroySentinel(Instruction *I) { I = I; }
+ static void destroySentinel(Instruction*) {}
static iplist<Instruction> &getList(BasicBlock *BB);
static ValueSymbolTable *getSymTab(BasicBlock *ItemParent);
static int getListOffset();