// Loop over aliases
for (Module::alias_iterator AI = M->alias_begin(), AE = M->alias_end();
AI != AE; ++AI) {
- const GlobalValue *Aliased = AI->getAliasedGlobal();
- if (!Aliased->isDeclaration())
- if (AI->hasName())
- symbols.push_back(AI->getName());
+ if (AI->hasName())
+ symbols.push_back(AI->getName());
}
}
for (Module::alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
- if (I->hasName()) {
- const GlobalValue *Aliased = I->getAliasedGlobal();
- if (Aliased->isDeclaration())
- UndefinedSymbols.insert(I->getName());
- else
- DefinedSymbols.insert(I->getName());
- }
+ if (I->hasName())
+ DefinedSymbols.insert(I->getName());
// Prune out any defined symbols from the undefined symbols set...
for (std::set<std::string>::iterator I = UndefinedSymbols.begin();