void CycleGraph::addEdges(SnapList<ModelAction *> * edgeset, const ModelAction *to) {
for(sllnode<ModelAction*> * it = edgeset->begin();it!=NULL;) {
- ModelAction *act = it->getVal();
+ ModelAction *act = it->getVal();
CycleNode *node = getNode(act);
sllnode<ModelAction*> * it2 = it;
it2=it2->getNext();
for(;it2!=NULL; ) {
- ModelAction *act2 = it2->getVal();
+ ModelAction *act2 = it2->getVal();
CycleNode *node2 = getNode(act2);
if (checkReachable(node, node2)) {
it = edgeset->erase(it);
;
}
for(sllnode<ModelAction*> *it = edgeset->begin();it!=NULL;it=it->getNext()) {
- ModelAction *from = it->getVal();
+ ModelAction *from = it->getVal();
addEdge(from, to, from->get_tid() == to->get_tid());
}
}
action_list_t *waiters = get_safe_ptr_action(&condvar_waiters_map, curr->get_location());
//activate all the waiting threads
for (sllnode<ModelAction *> * rit = waiters->begin();rit != NULL;rit=rit->getNext()) {
- scheduler->wake(get_thread(rit->getVal()));
+ scheduler->wake(get_thread(rit->getVal()));
}
waiters->clear();
break;
sllnode<ModelAction *> * rit;
/* Find X : is_read(X) && X --sb-> curr */
for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
- ModelAction *act = rit->getVal();
+ ModelAction *act = rit->getVal();
if (act == curr)
continue;
if (act->get_tid() != curr->get_tid())
action_list_t *list = &(*thrd_lists)[tid];
sllnode<ModelAction *> * rit;
for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
- ModelAction *act = rit->getVal();
+ ModelAction *act = rit->getVal();
/* Skip curr */
if (act == curr)
action_list_t *list = &(*thrd_lists)[i];
sllnode<ModelAction*>* rit;
for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
- ModelAction *act = rit->getVal();
+ ModelAction *act = rit->getVal();
if (act == curr) {
/*
* 1) If RMW and it actually read from something, then we
action_list_t *list = &(*thrd_lists)[i];
sllnode<ModelAction *>* rit;
for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
- ModelAction *act = rit->getVal();
+ ModelAction *act = rit->getVal();
/* Don't disallow due to act == reader */
if (!reader->happens_before(act) || reader == act)
list->push_front(uninit);
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, act->get_location());
if (uninit_id >= (int)vec->size()) {
- int oldsize = (int) vec->size();
- vec->resize(uninit_id + 1);
- for(int i=oldsize; i<uninit_id+1; i++)
- new (&vec[i]) action_list_t();
+ int oldsize = (int) vec->size();
+ vec->resize(uninit_id + 1);
+ for(int i=oldsize;i<uninit_id+1;i++)
+ new (&vec[i]) action_list_t();
}
(*vec)[uninit_id].push_front(uninit);
}
// Update obj_thrd_map, a per location, per thread, order of actions
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
if (tid >= (int)vec->size()) {
- uint oldsize =vec->size();
- vec->resize(priv->next_thread_id);
- for(uint i=oldsize; i<priv->next_thread_id; i++)
- new (&vec[i]) action_list_t();
+ uint oldsize =vec->size();
+ vec->resize(priv->next_thread_id);
+ for(uint i=oldsize;i<priv->next_thread_id;i++)
+ new (&vec[i]) action_list_t();
}
(*vec)[tid].push_back(act);
if (uninit)
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, mutex_loc);
if (tid >= (int)vec->size()) {
- uint oldsize = vec->size();
- vec->resize(priv->next_thread_id);
- for(uint i=oldsize; i<priv->next_thread_id; i++)
- new (&vec[i]) action_list_t();
+ uint oldsize = vec->size();
+ vec->resize(priv->next_thread_id);
+ for(uint i=oldsize;i<priv->next_thread_id;i++)
+ new (&vec[i]) action_list_t();
}
(*vec)[tid].push_back(act);
}
}
void insertIntoActionList(action_list_t *list, ModelAction *act) {
- sllnode<ModelAction*> * rit = list->end();
+ sllnode<ModelAction*> * rit = list->end();
modelclock_t next_seq = act->get_seq_number();
if (rit == NULL || (rit->getVal())->get_seq_number() == next_seq)
- list->push_back(act);
+ list->push_back(act);
else {
- for(;rit != NULL;rit=rit->getPrev()) {
- if ((rit->getVal())->get_seq_number() == next_seq) {
- list->insertAfter(rit, act);
- break;
- }
- }
+ for(;rit != NULL;rit=rit->getPrev()) {
+ if ((rit->getVal())->get_seq_number() == next_seq) {
+ list->insertAfter(rit, act);
+ break;
+ }
+ }
}
}
void insertIntoActionListAndSetCV(action_list_t *list, ModelAction *act) {
- sllnode<ModelAction*> * rit = list->end();
+ sllnode<ModelAction*> * rit = list->end();
modelclock_t next_seq = act->get_seq_number();
if (rit == NULL) {
act->create_cv(NULL);
} else if (rit->getVal()->get_seq_number() == next_seq) {
- act->create_cv(rit->getVal());
- list->push_back(act);
+ act->create_cv(rit->getVal());
+ list->push_back(act);
} else {
- for(;rit != NULL;rit=rit->getPrev()) {
- if (rit->getVal()->get_seq_number() == next_seq) {
- act->create_cv(rit->getVal());
- list->insertAfter(rit, act);
- break;
- }
- }
+ for(;rit != NULL;rit=rit->getPrev()) {
+ if (rit->getVal()->get_seq_number() == next_seq) {
+ act->create_cv(rit->getVal());
+ list->insertAfter(rit, act);
+ break;
+ }
+ }
}
}
// Update obj_thrd_map, a per location, per thread, order of actions
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
if (tid >= (int)vec->size()) {
- uint oldsize =vec->size();
- vec->resize(priv->next_thread_id);
- for(uint i=oldsize; i<priv->next_thread_id; i++)
- new (&vec[i]) action_list_t();
+ uint oldsize =vec->size();
+ vec->resize(priv->next_thread_id);
+ for(uint i=oldsize;i<priv->next_thread_id;i++)
+ new (&vec[i]) action_list_t();
}
insertIntoActionList(&(*vec)[tid],act);
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, write->get_location());
int tid = id_to_int(write->get_tid());
if (tid >= (int)vec->size()) {
- uint oldsize =vec->size();
- vec->resize(priv->next_thread_id);
- for(uint i=oldsize; i<priv->next_thread_id; i++)
- new (&vec[i]) action_list_t();
+ uint oldsize =vec->size();
+ vec->resize(priv->next_thread_id);
+ for(uint i=oldsize;i<priv->next_thread_id;i++)
+ new (&vec[i]) action_list_t();
}
(*vec)[tid].push_back(write);
}
sllnode<ModelAction*>* rit = list->end();
if (before_fence) {
- for (;rit != NULL;rit=rit->getPrev())
- if (rit->getVal() == before_fence)
- break;
-
- ASSERT(rit->getVal() == before_fence);
- rit=rit->getPrev();
+ for (;rit != NULL;rit=rit->getPrev())
+ if (rit->getVal() == before_fence)
+ break;
+
+ ASSERT(rit->getVal() == before_fence);
+ rit=rit->getPrev();
}
for (;rit != NULL;rit=rit->getPrev()) {
- ModelAction *act = rit->getVal();
- if (act->is_fence() && (tid == act->get_tid()) && act->is_seqcst())
+ ModelAction *act = rit->getVal();
+ if (act->is_fence() && (tid == act->get_tid()) && act->is_seqcst())
return act;
}
return NULL;
/* Find: max({i in dom(S) | isUnlock(t_i) && samevar(t_i, t)}) */
sllnode<ModelAction*>* rit;
for (rit = list->end();rit != NULL;rit=rit->getPrev())
- if (rit->getVal()->is_unlock() || rit->getVal()->is_wait())
- return rit->getVal();
+ if (rit->getVal()->is_unlock() || rit->getVal()->is_wait())
+ return rit->getVal();
return NULL;
}
action_list_t *list = &(*thrd_lists)[i];
sllnode<ModelAction *> * rit;
for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
- ModelAction *act = rit->getVal();
+ ModelAction *act = rit->getVal();
if (act == curr)
continue;
static void print_list(action_list_t *list)
{
- sllnode<ModelAction*> *it;
+ sllnode<ModelAction*> *it;
model_print("------------------------------------------------------------------------------------\n");
model_print("# t Action type MO Location Value Rf CV\n");
unsigned int hash = 0;
for (it = list->begin();it != NULL;it=it->getNext()) {
- const ModelAction *act = it->getVal();
+ const ModelAction *act = it->getVal();
if (act->get_seq_number() > 0)
act->print();
hash = hash^(hash<<3)^(it->getVal()->hash());
ModelAction **thread_array = (ModelAction **)model_calloc(1, sizeof(ModelAction *) * get_num_threads());
for (sllnode<ModelAction*>* it = action_trace.begin();it != NULL;it=it->getNext()) {
- ModelAction *act = it->getVal();
+ ModelAction *act = it->getVal();
if (act->is_read()) {
mo_graph->dot_print_node(file, act);
mo_graph->dot_print_edge(file,
#endif
/** @brief Prints an execution trace summary. */
-void ModelExecution::print_summary()
+void ModelExecution::print_summary()
{
#if SUPPORT_MOD_ORDER_DUMP
char buffername[100];
*/
bool FuncInst::add_pred(FuncInst * other)
{
- func_inst_list_mt::iterator it;
- for (it = predecessors.begin();it != predecessors.end();it++) {
- FuncInst * inst = *it;
+ mllnode<FuncInst*> * it;
+ for (it = predecessors.begin();it != NULL;it=it->getNext()) {
+ FuncInst * inst = it->getVal();
if (inst == other)
return false;
}
bool FuncInst::add_succ(FuncInst * other)
{
- func_inst_list_mt::iterator it;
- for (it = successors.begin();it != successors.end();it++) {
- FuncInst * inst = *it;
+ mllnode<FuncInst*>* it;
+ for (it = successors.begin();it != NULL;it=it->getNext()) {
+ FuncInst * inst = it->getVal();
if ( inst == other )
return false;
}
{
action_type type = act->get_type();
- func_inst_list_mt::iterator it;
- for (it = collisions.begin();it != collisions.end();it++) {
- FuncInst * inst = *it;
+ mllnode<FuncInst*>* it;
+ for (it = collisions.begin();it != NULL;it=it->getNext()) {
+ FuncInst * inst = it->getVal();
if ( inst->get_type() == type )
return inst;
}
if (inst == NULL)
return;
- func_inst_list_mt::iterator it;
- for (it = entry_insts.begin();it != entry_insts.end();it++) {
- if (inst == *it)
+ mllnode<FuncInst*>* it;
+ for (it = entry_insts.begin();it != NULL;it=it->getNext()) {
+ if (inst == it->getVal())
return;
}
if (inst_list == NULL)
return;
- func_inst_list_t::iterator it = inst_list->begin();
- func_inst_list_t::iterator prev;
+ sllnode<FuncInst *>* it = inst_list->begin();
+ sllnode<FuncInst *>* prev;
if (inst_list->size() == 0)
return;
/* add the first instruction to the list of entry insts */
- FuncInst * entry_inst = *it;
+ FuncInst * entry_inst = it->getVal();
add_entry_inst(entry_inst);
- it++;
- while (it != inst_list->end()) {
+ it=it->getNext();
+ while (it != NULL) {
prev = it;
- prev--;
+ prev = it->getPrev();
- FuncInst * prev_inst = *prev;
- FuncInst * curr_inst = *it;
+ FuncInst * prev_inst = prev->getVal();
+ FuncInst * curr_inst = it->getVal();
prev_inst->add_succ(curr_inst);
curr_inst->add_pred(prev_inst);
- it++;
+ it=it->getNext();
}
}
/* Store the memory locations where atomic reads happen */
bool push_loc = true;
- ModelList<void *>::iterator it;
- for (it = read_locations.begin();it != read_locations.end();it++) {
- if (location == *it) {
+ mllnode<void *> * it;
+ for (it = read_locations.begin();it != NULL;it=it->getNext()) {
+ if (location == it->getVal()) {
push_loc = false;
break;
}
ASSERT(thrd_read_map.size() > tid);
read_map_t * read_map = thrd_read_map[tid];
- ModelList<void *>::iterator it;
- for (it = read_locations.begin();it != read_locations.end();it++) {
- if ( !read_map->contains(*it) )
+ mllnode<void *> * it;
+ for (it = read_locations.begin();it != NULL;it=it->getNext()) {
+ if ( !read_map->contains(it->getVal()) )
break;
- uint64_t read_val = read_map->get(*it);
- model_print("last read of thread %d at %p: 0x%x\n", tid, *it, read_val);
+ uint64_t read_val = read_map->get(it->getVal());
+ model_print("last read of thread %d at %p: 0x%x\n", tid, it->getVal(), read_val);
}
}
int random_index = random() % numwaiters;
sllnode<ModelAction*> * it = waiters->begin();
while(random_index--)
- it=it->getNext();
+ it=it->getNext();
Thread *thread = model->get_thread(it->getVal());
waiters->erase(it);
return thread;
func_inst_list_mt * entry_insts = func_node->get_entry_insts();
model_print("function %s has entry actions\n", func_node->get_func_name());
- func_inst_list_mt::iterator it;
- for (it = entry_insts->begin();it != entry_insts->end();it++) {
- FuncInst *inst = *it;
+ mllnode<FuncInst*>* it;
+ for (it = entry_insts->begin();it != NULL;it=it->getNext()) {
+ FuncInst *inst = it->getVal();
model_print("type: %d, at: %s\n", inst->get_type(), inst->get_position());
}
template<typename _Tp>
class mllnode {
- public:
- _Tp getVal() {return val;}
- mllnode<_Tp> * getNext() {return next;}
- mllnode<_Tp> * getPrev() {return prev;}
-
- MEMALLOC;
-
- private:
- mllnode<_Tp> * next;
- mllnode<_Tp> * prev;
- _Tp val;
- template<typename T>
- friend class ModelList;
+public:
+ _Tp getVal() {return val;}
+ mllnode<_Tp> * getNext() {return next;}
+ mllnode<_Tp> * getPrev() {return prev;}
+
+ MEMALLOC;
+
+private:
+ mllnode<_Tp> * next;
+ mllnode<_Tp> * prev;
+ _Tp val;
+ template<typename T>
+ friend class ModelList;
};
template<typename _Tp>
class ModelList
{
-public:
- ModelList() : head(NULL),
- tail(NULL), _size(0) {
- }
-
- void push_front(_Tp val) {
- mllnode<_Tp> * tmp = new mllnode<_Tp>();
- tmp->prev = NULL;
- tmp->next = head;
- tmp->val = val;
- if (head == NULL)
- tail = tmp;
- else
- head->prev = tmp;
- head = tmp;
- _size++;
- }
-
- void push_back(_Tp val) {
- mllnode<_Tp> * tmp = new mllnode<_Tp>();
- tmp->prev = tail;
- tmp->next = NULL;
- tmp->val = val;
- if (tail == NULL)
- head = tmp;
- else tail->next = tmp;
- tail = tmp;
- _size++;
- }
-
- void pop_front() {
- mllnode<_Tp> *tmp = head;
- head = head->next;
- head->prev = NULL;
- delete tmp;
- _size--;
- }
-
- void pop_back() {
- mllnode<_Tp> *tmp = tail;
- tail = tail->next;
- tail->next = NULL;
- delete tmp;
- _size--;
- }
-
- void clear() {
- while(head != NULL) {
- mllnode<_Tp> *tmp=head->next;
- delete head;
- head = tmp;
- }
- tail=NULL;
- _size=0;
- }
-
- void insertAfter(mllnode<_Tp> * node, _Tp val) {
- mllnode<_Tp> *tmp = new mllnode<_Tp>();
- tmp->val = val;
- tmp->prev = node;
- tmp->next = node->next;
- node->next = tmp;
- if (tmp->next == NULL) {
- tail = tmp;
- } else {
- tmp->next->prev = tmp;
- }
- _size++;
- }
-
- void insertBefore(mllnode<_Tp> * node, _Tp val) {
- mllnode<_Tp> *tmp = new mllnode<_Tp>();
- tmp->val = val;
- tmp->next = node;
- tmp->prev = node->prev;
- node->prev = tmp;
- if (tmp->prev == NULL) {
- head = tmp;
- } else {
- tmp->prev->next = tmp;
- }
- _size++;
- }
-
- mllnode<_Tp> * erase(mllnode<_Tp> * node) {
- if (head == node) {
- head = node->next;
- } else {
- node->prev->next = node->next;
- }
-
- if (tail == node) {
- tail = node->prev;
- } else {
- tail->next->prev = node->prev;
- }
- mllnode<_Tp> *next = node->next;
- delete node;
- _size--;
- return next;
- }
-
- mllnode<_Tp> * begin() {
- return head;
- }
-
- mllnode<_Tp> * end() {
- return tail;
- }
-
- _Tp front() {
- return head->val;
- }
-
- _Tp back() {
- return tail->val;
- }
-
- uint size() {
- return _size;
- }
-
- bool empty() {
- return _size == 0;
- }
-
- MEMALLOC;
- private:
- mllnode<_Tp> *head;
- mllnode<_Tp> *tail;
- uint _size;
+public:
+ ModelList() : head(NULL),
+ tail(NULL), _size(0) {
+ }
+
+ void push_front(_Tp val) {
+ mllnode<_Tp> * tmp = new mllnode<_Tp>();
+ tmp->prev = NULL;
+ tmp->next = head;
+ tmp->val = val;
+ if (head == NULL)
+ tail = tmp;
+ else
+ head->prev = tmp;
+ head = tmp;
+ _size++;
+ }
+
+ void push_back(_Tp val) {
+ mllnode<_Tp> * tmp = new mllnode<_Tp>();
+ tmp->prev = tail;
+ tmp->next = NULL;
+ tmp->val = val;
+ if (tail == NULL)
+ head = tmp;
+ else tail->next = tmp;
+ tail = tmp;
+ _size++;
+ }
+
+ void pop_front() {
+ mllnode<_Tp> *tmp = head;
+ head = head->next;
+ head->prev = NULL;
+ delete tmp;
+ _size--;
+ }
+
+ void pop_back() {
+ mllnode<_Tp> *tmp = tail;
+ tail = tail->next;
+ tail->next = NULL;
+ delete tmp;
+ _size--;
+ }
+
+ void clear() {
+ while(head != NULL) {
+ mllnode<_Tp> *tmp=head->next;
+ delete head;
+ head = tmp;
+ }
+ tail=NULL;
+ _size=0;
+ }
+
+ void insertAfter(mllnode<_Tp> * node, _Tp val) {
+ mllnode<_Tp> *tmp = new mllnode<_Tp>();
+ tmp->val = val;
+ tmp->prev = node;
+ tmp->next = node->next;
+ node->next = tmp;
+ if (tmp->next == NULL) {
+ tail = tmp;
+ } else {
+ tmp->next->prev = tmp;
+ }
+ _size++;
+ }
+
+ void insertBefore(mllnode<_Tp> * node, _Tp val) {
+ mllnode<_Tp> *tmp = new mllnode<_Tp>();
+ tmp->val = val;
+ tmp->next = node;
+ tmp->prev = node->prev;
+ node->prev = tmp;
+ if (tmp->prev == NULL) {
+ head = tmp;
+ } else {
+ tmp->prev->next = tmp;
+ }
+ _size++;
+ }
+
+ mllnode<_Tp> * erase(mllnode<_Tp> * node) {
+ if (head == node) {
+ head = node->next;
+ } else {
+ node->prev->next = node->next;
+ }
+
+ if (tail == node) {
+ tail = node->prev;
+ } else {
+ tail->next->prev = node->prev;
+ }
+ mllnode<_Tp> *next = node->next;
+ delete node;
+ _size--;
+ return next;
+ }
+
+ mllnode<_Tp> * begin() {
+ return head;
+ }
+
+ mllnode<_Tp> * end() {
+ return tail;
+ }
+
+ _Tp front() {
+ return head->val;
+ }
+
+ _Tp back() {
+ return tail->val;
+ }
+
+ uint size() {
+ return _size;
+ }
+
+ bool empty() {
+ return _size == 0;
+ }
+
+ MEMALLOC;
+private:
+ mllnode<_Tp> *head;
+ mllnode<_Tp> *tail;
+ uint _size;
};
template<typename _Tp>
class sllnode {
- public:
- _Tp getVal() {return val;}
- sllnode<_Tp> * getNext() {return next;}
- sllnode<_Tp> * getPrev() {return prev;}
- SNAPSHOTALLOC;
-
- private:
- sllnode<_Tp> * next;
- sllnode<_Tp> * prev;
- _Tp val;
- template<typename T>
- friend class SnapList;
+public:
+ _Tp getVal() {return val;}
+ sllnode<_Tp> * getNext() {return next;}
+ sllnode<_Tp> * getPrev() {return prev;}
+ SNAPSHOTALLOC;
+
+private:
+ sllnode<_Tp> * next;
+ sllnode<_Tp> * prev;
+ _Tp val;
+ template<typename T>
+ friend class SnapList;
};
template<typename _Tp>
class SnapList
{
-public:
- SnapList() : head(NULL),
- tail(NULL), _size(0) {
- }
-
- void push_front(_Tp val) {
- sllnode<_Tp> * tmp = new sllnode<_Tp>();
- tmp->prev = NULL;
- tmp->next = head;
- tmp->val = val;
- if (head == NULL)
- tail = tmp;
- else
- head->prev = tmp;
- head = tmp;
- _size++;
- }
-
- void push_back(_Tp val) {
- sllnode<_Tp> * tmp = new sllnode<_Tp>();
- tmp->prev = tail;
- tmp->next = NULL;
- tmp->val = val;
- if (tail == NULL)
- head = tmp;
- else tail->next = tmp;
- tail = tmp;
- _size++;
- }
-
- void pop_front() {
- sllnode<_Tp> *tmp = head;
- head = head->next;
- head->prev = NULL;
- delete tmp;
- _size--;
- }
-
- void pop_back() {
- sllnode<_Tp> *tmp = tail;
- tail = tail->next;
- tail->next = NULL;
- delete tmp;
- _size--;
- }
-
- void clear() {
- while(head != NULL) {
- sllnode<_Tp> *tmp=head->next;
- delete head;
- head = tmp;
- }
- tail=NULL;
- _size=0;
- }
-
- void insertAfter(sllnode<_Tp> * node, _Tp val) {
- sllnode<_Tp> *tmp = new sllnode<_Tp>();
- tmp->val = val;
- tmp->prev = node;
- tmp->next = node->next;
- node->next = tmp;
- if (tmp->next == NULL) {
- tail = tmp;
- } else {
- tmp->next->prev = tmp;
- }
- _size++;
- }
-
- void insertBefore(sllnode<_Tp> * node, _Tp val) {
- sllnode<_Tp> *tmp = new sllnode<_Tp>();
- tmp->val = val;
- tmp->next = node;
- tmp->prev = node->prev;
- node->prev = tmp;
- if (tmp->prev == NULL) {
- head = tmp;
- } else {
- tmp->prev->next = tmp;
- }
- _size++;
- }
-
- sllnode<_Tp> * erase(sllnode<_Tp> * node) {
- if (head == node) {
- head = node->next;
- } else {
- node->prev->next = node->next;
- }
-
- if (tail == node) {
- tail = node->prev;
- } else {
- tail->next->prev = node->prev;
- }
-
- sllnode<_Tp> *next = node->next;
- delete node;
- _size--;
- return next;
- }
-
- sllnode<_Tp> * begin() {
- return head;
- }
-
- sllnode<_Tp> * end() {
- return tail;
- }
-
- _Tp front() {
- return head->val;
- }
-
- _Tp back() {
- return tail->val;
- }
- uint size() {
- return _size;
- }
- bool empty() {
- return _size == 0;
- }
-
- SNAPSHOTALLOC;
- private:
- sllnode<_Tp> *head;
- sllnode<_Tp> *tail;
- uint _size;
+public:
+ SnapList() : head(NULL),
+ tail(NULL), _size(0) {
+ }
+
+ void push_front(_Tp val) {
+ sllnode<_Tp> * tmp = new sllnode<_Tp>();
+ tmp->prev = NULL;
+ tmp->next = head;
+ tmp->val = val;
+ if (head == NULL)
+ tail = tmp;
+ else
+ head->prev = tmp;
+ head = tmp;
+ _size++;
+ }
+
+ void push_back(_Tp val) {
+ sllnode<_Tp> * tmp = new sllnode<_Tp>();
+ tmp->prev = tail;
+ tmp->next = NULL;
+ tmp->val = val;
+ if (tail == NULL)
+ head = tmp;
+ else tail->next = tmp;
+ tail = tmp;
+ _size++;
+ }
+
+ void pop_front() {
+ sllnode<_Tp> *tmp = head;
+ head = head->next;
+ head->prev = NULL;
+ delete tmp;
+ _size--;
+ }
+
+ void pop_back() {
+ sllnode<_Tp> *tmp = tail;
+ tail = tail->next;
+ tail->next = NULL;
+ delete tmp;
+ _size--;
+ }
+
+ void clear() {
+ while(head != NULL) {
+ sllnode<_Tp> *tmp=head->next;
+ delete head;
+ head = tmp;
+ }
+ tail=NULL;
+ _size=0;
+ }
+
+ void insertAfter(sllnode<_Tp> * node, _Tp val) {
+ sllnode<_Tp> *tmp = new sllnode<_Tp>();
+ tmp->val = val;
+ tmp->prev = node;
+ tmp->next = node->next;
+ node->next = tmp;
+ if (tmp->next == NULL) {
+ tail = tmp;
+ } else {
+ tmp->next->prev = tmp;
+ }
+ _size++;
+ }
+
+ void insertBefore(sllnode<_Tp> * node, _Tp val) {
+ sllnode<_Tp> *tmp = new sllnode<_Tp>();
+ tmp->val = val;
+ tmp->next = node;
+ tmp->prev = node->prev;
+ node->prev = tmp;
+ if (tmp->prev == NULL) {
+ head = tmp;
+ } else {
+ tmp->prev->next = tmp;
+ }
+ _size++;
+ }
+
+ sllnode<_Tp> * erase(sllnode<_Tp> * node) {
+ if (head == node) {
+ head = node->next;
+ } else {
+ node->prev->next = node->next;
+ }
+
+ if (tail == node) {
+ tail = node->prev;
+ } else {
+ tail->next->prev = node->prev;
+ }
+
+ sllnode<_Tp> *next = node->next;
+ delete node;
+ _size--;
+ return next;
+ }
+
+ sllnode<_Tp> * begin() {
+ return head;
+ }
+
+ sllnode<_Tp> * end() {
+ return tail;
+ }
+
+ _Tp front() {
+ return head->val;
+ }
+
+ _Tp back() {
+ return tail->val;
+ }
+ uint size() {
+ return _size;
+ }
+ bool empty() {
+ return _size == 0;
+ }
+
+ SNAPSHOTALLOC;
+private:
+ sllnode<_Tp> *head;
+ sllnode<_Tp> *tail;
+ uint _size;
};