Vector = 13, // This is an abstract vector type, which will
// be expanded into a target vector type, or scalars
// if no matching vector type is available.
+
v8i8 = 14, // 8 x i8
v4i16 = 15, // 4 x i16
v2i32 = 16, // 2 x i32
v2f32 = 21, // 2 x f32
v4f32 = 22, // 4 x f32
v2f64 = 23, // 2 x f64
+ FIRST_VECTOR_VALUETYPE = v8i8,
+ LAST_VECTOR_VALUETYPE = v2f64,
- LAST_VALUETYPE // This always remains at the end of the list.
+ LAST_VALUETYPE = 24 // This always remains at the end of the list.
};
static inline bool isInteger(ValueType VT) {
return (VT >= f32 && VT <= f128) || (VT >= v4f32 && VT <= v2f64);
}
static inline bool isVector(ValueType VT) {
- return (VT >= v8i8 && VT <= v2f64);
+ return (VT >= FIRST_VECTOR_VALUETYPE &&
+ VT <= LAST_VECTOR_VALUETYPE);
}
/// getVectorType - Returns the ValueType that represents a vector NumElements