#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/CommandLine.h"
// loop.
for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
I != E; ++I) {
+ for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end();
+ BBI != E; ++BBI)
TerminatorInst *TI = (*I)->getTerminator();
// FIXME: Handle invariant select instructions.
// Split this block now, so that the loop maintains its exit block.
assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
- BasicBlock *NewExit = SplitBlock(ExitBlock, true);
+ BasicBlock *NewExit;
+ if (BasicBlock *SinglePred = ExitBlock->getSinglePredecessor()) {
+ assert(SinglePred == L->getLoopLatch() && "Unexpected case");
+ NewExit = SplitBlock(ExitBlock, true);
+ } else {
+ // Otherwise, this is a critical edge. Split block would split the wrong
+ // edge here, so we use SplitCriticalEdge, which allows us to specify the
+ // edge to split, not just the block.
+ TerminatorInst *LatchTerm = L->getLoopLatch()->getTerminator();
+ unsigned SuccNum = 0;
+ for (unsigned i = 0, e = LatchTerm->getNumSuccessors(); ; ++i) {
+ assert(i != e && "Didn't find edge?");
+ if (LatchTerm->getSuccessor(i) == ExitBlock) {
+ SuccNum = i;
+ break;
+ }
+ }
+ SplitCriticalEdge(LatchTerm, SuccNum, this);
+ NewExit = LatchTerm->getSuccessor(SuccNum);
+ assert(NewExit != ExitBlock && "Edge not split!");
+ }
// Okay, now we have a position to branch from and a position to branch to,
// insert the new conditional branch.