// Ask the target to do the actual folding.
if (MachineInstr *NewMI = foldMemoryOperandImpl(MF, MI, Ops, FI)) {
+ NewMI->setMemRefs(MI->memoperands_begin(), MI->memoperands_end());
// Add a memory operand, foldMemoryOperandImpl doesn't do that.
assert((!(Flags & MachineMemOperand::MOStore) ||
NewMI->mayStore()) &&
NewMI = MBB.insert(MI, NewMI);
// Copy the memoperands from the load to the folded instruction.
- NewMI->setMemRefs(LoadMI->memoperands_begin(),
- LoadMI->memoperands_end());
-
+ if (MI->memoperands_empty()) {
+ NewMI->setMemRefs(LoadMI->memoperands_begin(),
+ LoadMI->memoperands_end());
+ }
+ else {
+ // Handle the rare case of folding multiple loads.
+ NewMI->setMemRefs(MI->memoperands_begin(),
+ MI->memoperands_end());
+ for (MachineInstr::mmo_iterator I = LoadMI->memoperands_begin(),
+ E = LoadMI->memoperands_end(); I != E; ++I) {
+ NewMI->addMemOperand(MF, *I);
+ }
+ }
return NewMI;
}