#define LLVM_ANALYSIS_MEMORYBUILTINS_H
#include "llvm/IRBuilder.h"
+#include "llvm/InstVisitor.h"
#include "llvm/Operator.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Support/DataTypes.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/TargetFolder.h"
#include "llvm/Support/ValueHandle.h"
--- /dev/null
+//===- llvm/InstVisitor.h - Instruction visitor templates -------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+
+#ifndef LLVM_INSTVISITOR_H
+#define LLVM_INSTVISITOR_H
+
+#include "llvm/Function.h"
+#include "llvm/Instructions.h"
+#include "llvm/Intrinsics.h"
+#include "llvm/IntrinsicInst.h"
+#include "llvm/Module.h"
+#include "llvm/Support/CallSite.h"
+#include "llvm/Support/ErrorHandling.h"
+
+namespace llvm {
+
+// We operate on opaque instruction classes, so forward declare all instruction
+// types now...
+//
+#define HANDLE_INST(NUM, OPCODE, CLASS) class CLASS;
+#include "llvm/Instruction.def"
+
+#define DELEGATE(CLASS_TO_VISIT) \
+ return static_cast<SubClass*>(this)-> \
+ visit##CLASS_TO_VISIT(static_cast<CLASS_TO_VISIT&>(I))
+
+
+/// @brief Base class for instruction visitors
+///
+/// Instruction visitors are used when you want to perform different actions
+/// for different kinds of instructions without having to use lots of casts
+/// and a big switch statement (in your code, that is).
+///
+/// To define your own visitor, inherit from this class, specifying your
+/// new type for the 'SubClass' template parameter, and "override" visitXXX
+/// functions in your class. I say "override" because this class is defined
+/// in terms of statically resolved overloading, not virtual functions.
+///
+/// For example, here is a visitor that counts the number of malloc
+/// instructions processed:
+///
+/// /// Declare the class. Note that we derive from InstVisitor instantiated
+/// /// with _our new subclasses_ type.
+/// ///
+/// struct CountAllocaVisitor : public InstVisitor<CountAllocaVisitor> {
+/// unsigned Count;
+/// CountAllocaVisitor() : Count(0) {}
+///
+/// void visitAllocaInst(AllocaInst &AI) { ++Count; }
+/// };
+///
+/// And this class would be used like this:
+/// CountAllocaVisitor CAV;
+/// CAV.visit(function);
+/// NumAllocas = CAV.Count;
+///
+/// The defined has 'visit' methods for Instruction, and also for BasicBlock,
+/// Function, and Module, which recursively process all contained instructions.
+///
+/// Note that if you don't implement visitXXX for some instruction type,
+/// the visitXXX method for instruction superclass will be invoked. So
+/// if instructions are added in the future, they will be automatically
+/// supported, if you handle one of their superclasses.
+///
+/// The optional second template argument specifies the type that instruction
+/// visitation functions should return. If you specify this, you *MUST* provide
+/// an implementation of visitInstruction though!.
+///
+/// Note that this class is specifically designed as a template to avoid
+/// virtual function call overhead. Defining and using an InstVisitor is just
+/// as efficient as having your own switch statement over the instruction
+/// opcode.
+template<typename SubClass, typename RetTy=void>
+class InstVisitor {
+ //===--------------------------------------------------------------------===//
+ // Interface code - This is the public interface of the InstVisitor that you
+ // use to visit instructions...
+ //
+
+public:
+ // Generic visit method - Allow visitation to all instructions in a range
+ template<class Iterator>
+ void visit(Iterator Start, Iterator End) {
+ while (Start != End)
+ static_cast<SubClass*>(this)->visit(*Start++);
+ }
+
+ // Define visitors for functions and basic blocks...
+ //
+ void visit(Module &M) {
+ static_cast<SubClass*>(this)->visitModule(M);
+ visit(M.begin(), M.end());
+ }
+ void visit(Function &F) {
+ static_cast<SubClass*>(this)->visitFunction(F);
+ visit(F.begin(), F.end());
+ }
+ void visit(BasicBlock &BB) {
+ static_cast<SubClass*>(this)->visitBasicBlock(BB);
+ visit(BB.begin(), BB.end());
+ }
+
+ // Forwarding functions so that the user can visit with pointers AND refs.
+ void visit(Module *M) { visit(*M); }
+ void visit(Function *F) { visit(*F); }
+ void visit(BasicBlock *BB) { visit(*BB); }
+ RetTy visit(Instruction *I) { return visit(*I); }
+
+ // visit - Finally, code to visit an instruction...
+ //
+ RetTy visit(Instruction &I) {
+ switch (I.getOpcode()) {
+ default: llvm_unreachable("Unknown instruction type encountered!");
+ // Build the switch statement using the Instruction.def file...
+#define HANDLE_INST(NUM, OPCODE, CLASS) \
+ case Instruction::OPCODE: return \
+ static_cast<SubClass*>(this)-> \
+ visit##OPCODE(static_cast<CLASS&>(I));
+#include "llvm/Instruction.def"
+ }
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Visitation functions... these functions provide default fallbacks in case
+ // the user does not specify what to do for a particular instruction type.
+ // The default behavior is to generalize the instruction type to its subtype
+ // and try visiting the subtype. All of this should be inlined perfectly,
+ // because there are no virtual functions to get in the way.
+ //
+
+ // When visiting a module, function or basic block directly, these methods get
+ // called to indicate when transitioning into a new unit.
+ //
+ void visitModule (Module &M) {}
+ void visitFunction (Function &F) {}
+ void visitBasicBlock(BasicBlock &BB) {}
+
+ // Define instruction specific visitor functions that can be overridden to
+ // handle SPECIFIC instructions. These functions automatically define
+ // visitMul to proxy to visitBinaryOperator for instance in case the user does
+ // not need this generality.
+ //
+ // These functions can also implement fan-out, when a single opcode and
+ // instruction have multiple more specific Instruction subclasses. The Call
+ // instruction currently supports this. We implement that by redirecting that
+ // instruction to a special delegation helper.
+#define HANDLE_INST(NUM, OPCODE, CLASS) \
+ RetTy visit##OPCODE(CLASS &I) { \
+ if (NUM == Instruction::Call) \
+ return delegateCallInst(I); \
+ else \
+ DELEGATE(CLASS); \
+ }
+#include "llvm/Instruction.def"
+
+ // Specific Instruction type classes... note that all of the casts are
+ // necessary because we use the instruction classes as opaque types...
+ //
+ RetTy visitReturnInst(ReturnInst &I) { DELEGATE(TerminatorInst);}
+ RetTy visitBranchInst(BranchInst &I) { DELEGATE(TerminatorInst);}
+ RetTy visitSwitchInst(SwitchInst &I) { DELEGATE(TerminatorInst);}
+ RetTy visitIndirectBrInst(IndirectBrInst &I) { DELEGATE(TerminatorInst);}
+ RetTy visitResumeInst(ResumeInst &I) { DELEGATE(TerminatorInst);}
+ RetTy visitUnreachableInst(UnreachableInst &I) { DELEGATE(TerminatorInst);}
+ RetTy visitICmpInst(ICmpInst &I) { DELEGATE(CmpInst);}
+ RetTy visitFCmpInst(FCmpInst &I) { DELEGATE(CmpInst);}
+ RetTy visitAllocaInst(AllocaInst &I) { DELEGATE(UnaryInstruction);}
+ RetTy visitLoadInst(LoadInst &I) { DELEGATE(UnaryInstruction);}
+ RetTy visitStoreInst(StoreInst &I) { DELEGATE(Instruction);}
+ RetTy visitAtomicCmpXchgInst(AtomicCmpXchgInst &I) { DELEGATE(Instruction);}
+ RetTy visitAtomicRMWInst(AtomicRMWInst &I) { DELEGATE(Instruction);}
+ RetTy visitFenceInst(FenceInst &I) { DELEGATE(Instruction);}
+ RetTy visitGetElementPtrInst(GetElementPtrInst &I){ DELEGATE(Instruction);}
+ RetTy visitPHINode(PHINode &I) { DELEGATE(Instruction);}
+ RetTy visitTruncInst(TruncInst &I) { DELEGATE(CastInst);}
+ RetTy visitZExtInst(ZExtInst &I) { DELEGATE(CastInst);}
+ RetTy visitSExtInst(SExtInst &I) { DELEGATE(CastInst);}
+ RetTy visitFPTruncInst(FPTruncInst &I) { DELEGATE(CastInst);}
+ RetTy visitFPExtInst(FPExtInst &I) { DELEGATE(CastInst);}
+ RetTy visitFPToUIInst(FPToUIInst &I) { DELEGATE(CastInst);}
+ RetTy visitFPToSIInst(FPToSIInst &I) { DELEGATE(CastInst);}
+ RetTy visitUIToFPInst(UIToFPInst &I) { DELEGATE(CastInst);}
+ RetTy visitSIToFPInst(SIToFPInst &I) { DELEGATE(CastInst);}
+ RetTy visitPtrToIntInst(PtrToIntInst &I) { DELEGATE(CastInst);}
+ RetTy visitIntToPtrInst(IntToPtrInst &I) { DELEGATE(CastInst);}
+ RetTy visitBitCastInst(BitCastInst &I) { DELEGATE(CastInst);}
+ RetTy visitSelectInst(SelectInst &I) { DELEGATE(Instruction);}
+ RetTy visitVAArgInst(VAArgInst &I) { DELEGATE(UnaryInstruction);}
+ RetTy visitExtractElementInst(ExtractElementInst &I) { DELEGATE(Instruction);}
+ RetTy visitInsertElementInst(InsertElementInst &I) { DELEGATE(Instruction);}
+ RetTy visitShuffleVectorInst(ShuffleVectorInst &I) { DELEGATE(Instruction);}
+ RetTy visitExtractValueInst(ExtractValueInst &I){ DELEGATE(UnaryInstruction);}
+ RetTy visitInsertValueInst(InsertValueInst &I) { DELEGATE(Instruction); }
+ RetTy visitLandingPadInst(LandingPadInst &I) { DELEGATE(Instruction); }
+
+ // Handle the special instrinsic instruction classes.
+ RetTy visitDbgDeclareInst(DbgDeclareInst &I) { DELEGATE(DbgInfoIntrinsic);}
+ RetTy visitDbgValueInst(DbgValueInst &I) { DELEGATE(DbgInfoIntrinsic);}
+ RetTy visitDbgInfoIntrinsic(DbgInfoIntrinsic &I) { DELEGATE(IntrinsicInst); }
+ RetTy visitMemSetInst(MemSetInst &I) { DELEGATE(MemIntrinsic); }
+ RetTy visitMemCpyInst(MemCpyInst &I) { DELEGATE(MemTransferInst); }
+ RetTy visitMemMoveInst(MemMoveInst &I) { DELEGATE(MemTransferInst); }
+ RetTy visitMemTransferInst(MemTransferInst &I) { DELEGATE(MemIntrinsic); }
+ RetTy visitMemIntrinsic(MemIntrinsic &I) { DELEGATE(IntrinsicInst); }
+ RetTy visitVAStartInst(VAStartInst &I) { DELEGATE(IntrinsicInst); }
+ RetTy visitVAEndInst(VAEndInst &I) { DELEGATE(IntrinsicInst); }
+ RetTy visitVACopyInst(VACopyInst &I) { DELEGATE(IntrinsicInst); }
+ RetTy visitIntrinsicInst(IntrinsicInst &I) { DELEGATE(CallInst); }
+
+ // Call and Invoke are slightly different as they delegate first through
+ // a generic CallSite visitor.
+ RetTy visitCallInst(CallInst &I) {
+ return static_cast<SubClass*>(this)->visitCallSite(&I);
+ }
+ RetTy visitInvokeInst(InvokeInst &I) {
+ return static_cast<SubClass*>(this)->visitCallSite(&I);
+ }
+
+ // Next level propagators: If the user does not overload a specific
+ // instruction type, they can overload one of these to get the whole class
+ // of instructions...
+ //
+ RetTy visitCastInst(CastInst &I) { DELEGATE(UnaryInstruction);}
+ RetTy visitBinaryOperator(BinaryOperator &I) { DELEGATE(Instruction);}
+ RetTy visitCmpInst(CmpInst &I) { DELEGATE(Instruction);}
+ RetTy visitTerminatorInst(TerminatorInst &I) { DELEGATE(Instruction);}
+ RetTy visitUnaryInstruction(UnaryInstruction &I){ DELEGATE(Instruction);}
+
+ // Provide a special visitor for a 'callsite' that visits both calls and
+ // invokes. When unimplemented, properly delegates to either the terminator or
+ // regular instruction visitor.
+ RetTy visitCallSite(CallSite CS) {
+ assert(CS);
+ Instruction &I = *CS.getInstruction();
+ if (CS.isCall())
+ DELEGATE(Instruction);
+
+ assert(CS.isInvoke());
+ DELEGATE(TerminatorInst);
+ }
+
+ // If the user wants a 'default' case, they can choose to override this
+ // function. If this function is not overloaded in the user's subclass, then
+ // this instruction just gets ignored.
+ //
+ // Note that you MUST override this function if your return type is not void.
+ //
+ void visitInstruction(Instruction &I) {} // Ignore unhandled instructions
+
+private:
+ // Special helper function to delegate to CallInst subclass visitors.
+ RetTy delegateCallInst(CallInst &I) {
+ if (const Function *F = I.getCalledFunction()) {
+ switch ((Intrinsic::ID)F->getIntrinsicID()) {
+ default: DELEGATE(IntrinsicInst);
+ case Intrinsic::dbg_declare: DELEGATE(DbgDeclareInst);
+ case Intrinsic::dbg_value: DELEGATE(DbgValueInst);
+ case Intrinsic::memcpy: DELEGATE(MemCpyInst);
+ case Intrinsic::memmove: DELEGATE(MemMoveInst);
+ case Intrinsic::memset: DELEGATE(MemSetInst);
+ case Intrinsic::vastart: DELEGATE(VAStartInst);
+ case Intrinsic::vaend: DELEGATE(VAEndInst);
+ case Intrinsic::vacopy: DELEGATE(VACopyInst);
+ case Intrinsic::not_intrinsic: break;
+ }
+ }
+ DELEGATE(CallInst);
+ }
+
+ // An overload that will never actually be called, it is used only from dead
+ // code in the dispatching from opcodes to instruction subclasses.
+ RetTy delegateCallInst(Instruction &I) {
+ llvm_unreachable("delegateCallInst called for non-CallInst");
+ }
+};
+
+#undef DELEGATE
+
+} // End llvm namespace
+
+#endif
+++ /dev/null
-//===- llvm/Support/InstVisitor.h - Define instruction visitors -*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-
-
-#ifndef LLVM_SUPPORT_INSTVISITOR_H
-#define LLVM_SUPPORT_INSTVISITOR_H
-
-#include "llvm/Function.h"
-#include "llvm/Instructions.h"
-#include "llvm/Intrinsics.h"
-#include "llvm/IntrinsicInst.h"
-#include "llvm/Module.h"
-#include "llvm/Support/CallSite.h"
-#include "llvm/Support/ErrorHandling.h"
-
-namespace llvm {
-
-// We operate on opaque instruction classes, so forward declare all instruction
-// types now...
-//
-#define HANDLE_INST(NUM, OPCODE, CLASS) class CLASS;
-#include "llvm/Instruction.def"
-
-#define DELEGATE(CLASS_TO_VISIT) \
- return static_cast<SubClass*>(this)-> \
- visit##CLASS_TO_VISIT(static_cast<CLASS_TO_VISIT&>(I))
-
-
-/// @brief Base class for instruction visitors
-///
-/// Instruction visitors are used when you want to perform different actions
-/// for different kinds of instructions without having to use lots of casts
-/// and a big switch statement (in your code, that is).
-///
-/// To define your own visitor, inherit from this class, specifying your
-/// new type for the 'SubClass' template parameter, and "override" visitXXX
-/// functions in your class. I say "override" because this class is defined
-/// in terms of statically resolved overloading, not virtual functions.
-///
-/// For example, here is a visitor that counts the number of malloc
-/// instructions processed:
-///
-/// /// Declare the class. Note that we derive from InstVisitor instantiated
-/// /// with _our new subclasses_ type.
-/// ///
-/// struct CountAllocaVisitor : public InstVisitor<CountAllocaVisitor> {
-/// unsigned Count;
-/// CountAllocaVisitor() : Count(0) {}
-///
-/// void visitAllocaInst(AllocaInst &AI) { ++Count; }
-/// };
-///
-/// And this class would be used like this:
-/// CountAllocaVisitor CAV;
-/// CAV.visit(function);
-/// NumAllocas = CAV.Count;
-///
-/// The defined has 'visit' methods for Instruction, and also for BasicBlock,
-/// Function, and Module, which recursively process all contained instructions.
-///
-/// Note that if you don't implement visitXXX for some instruction type,
-/// the visitXXX method for instruction superclass will be invoked. So
-/// if instructions are added in the future, they will be automatically
-/// supported, if you handle one of their superclasses.
-///
-/// The optional second template argument specifies the type that instruction
-/// visitation functions should return. If you specify this, you *MUST* provide
-/// an implementation of visitInstruction though!.
-///
-/// Note that this class is specifically designed as a template to avoid
-/// virtual function call overhead. Defining and using an InstVisitor is just
-/// as efficient as having your own switch statement over the instruction
-/// opcode.
-template<typename SubClass, typename RetTy=void>
-class InstVisitor {
- //===--------------------------------------------------------------------===//
- // Interface code - This is the public interface of the InstVisitor that you
- // use to visit instructions...
- //
-
-public:
- // Generic visit method - Allow visitation to all instructions in a range
- template<class Iterator>
- void visit(Iterator Start, Iterator End) {
- while (Start != End)
- static_cast<SubClass*>(this)->visit(*Start++);
- }
-
- // Define visitors for functions and basic blocks...
- //
- void visit(Module &M) {
- static_cast<SubClass*>(this)->visitModule(M);
- visit(M.begin(), M.end());
- }
- void visit(Function &F) {
- static_cast<SubClass*>(this)->visitFunction(F);
- visit(F.begin(), F.end());
- }
- void visit(BasicBlock &BB) {
- static_cast<SubClass*>(this)->visitBasicBlock(BB);
- visit(BB.begin(), BB.end());
- }
-
- // Forwarding functions so that the user can visit with pointers AND refs.
- void visit(Module *M) { visit(*M); }
- void visit(Function *F) { visit(*F); }
- void visit(BasicBlock *BB) { visit(*BB); }
- RetTy visit(Instruction *I) { return visit(*I); }
-
- // visit - Finally, code to visit an instruction...
- //
- RetTy visit(Instruction &I) {
- switch (I.getOpcode()) {
- default: llvm_unreachable("Unknown instruction type encountered!");
- // Build the switch statement using the Instruction.def file...
-#define HANDLE_INST(NUM, OPCODE, CLASS) \
- case Instruction::OPCODE: return \
- static_cast<SubClass*>(this)-> \
- visit##OPCODE(static_cast<CLASS&>(I));
-#include "llvm/Instruction.def"
- }
- }
-
- //===--------------------------------------------------------------------===//
- // Visitation functions... these functions provide default fallbacks in case
- // the user does not specify what to do for a particular instruction type.
- // The default behavior is to generalize the instruction type to its subtype
- // and try visiting the subtype. All of this should be inlined perfectly,
- // because there are no virtual functions to get in the way.
- //
-
- // When visiting a module, function or basic block directly, these methods get
- // called to indicate when transitioning into a new unit.
- //
- void visitModule (Module &M) {}
- void visitFunction (Function &F) {}
- void visitBasicBlock(BasicBlock &BB) {}
-
- // Define instruction specific visitor functions that can be overridden to
- // handle SPECIFIC instructions. These functions automatically define
- // visitMul to proxy to visitBinaryOperator for instance in case the user does
- // not need this generality.
- //
- // These functions can also implement fan-out, when a single opcode and
- // instruction have multiple more specific Instruction subclasses. The Call
- // instruction currently supports this. We implement that by redirecting that
- // instruction to a special delegation helper.
-#define HANDLE_INST(NUM, OPCODE, CLASS) \
- RetTy visit##OPCODE(CLASS &I) { \
- if (NUM == Instruction::Call) \
- return delegateCallInst(I); \
- else \
- DELEGATE(CLASS); \
- }
-#include "llvm/Instruction.def"
-
- // Specific Instruction type classes... note that all of the casts are
- // necessary because we use the instruction classes as opaque types...
- //
- RetTy visitReturnInst(ReturnInst &I) { DELEGATE(TerminatorInst);}
- RetTy visitBranchInst(BranchInst &I) { DELEGATE(TerminatorInst);}
- RetTy visitSwitchInst(SwitchInst &I) { DELEGATE(TerminatorInst);}
- RetTy visitIndirectBrInst(IndirectBrInst &I) { DELEGATE(TerminatorInst);}
- RetTy visitResumeInst(ResumeInst &I) { DELEGATE(TerminatorInst);}
- RetTy visitUnreachableInst(UnreachableInst &I) { DELEGATE(TerminatorInst);}
- RetTy visitICmpInst(ICmpInst &I) { DELEGATE(CmpInst);}
- RetTy visitFCmpInst(FCmpInst &I) { DELEGATE(CmpInst);}
- RetTy visitAllocaInst(AllocaInst &I) { DELEGATE(UnaryInstruction);}
- RetTy visitLoadInst(LoadInst &I) { DELEGATE(UnaryInstruction);}
- RetTy visitStoreInst(StoreInst &I) { DELEGATE(Instruction);}
- RetTy visitAtomicCmpXchgInst(AtomicCmpXchgInst &I) { DELEGATE(Instruction);}
- RetTy visitAtomicRMWInst(AtomicRMWInst &I) { DELEGATE(Instruction);}
- RetTy visitFenceInst(FenceInst &I) { DELEGATE(Instruction);}
- RetTy visitGetElementPtrInst(GetElementPtrInst &I){ DELEGATE(Instruction);}
- RetTy visitPHINode(PHINode &I) { DELEGATE(Instruction);}
- RetTy visitTruncInst(TruncInst &I) { DELEGATE(CastInst);}
- RetTy visitZExtInst(ZExtInst &I) { DELEGATE(CastInst);}
- RetTy visitSExtInst(SExtInst &I) { DELEGATE(CastInst);}
- RetTy visitFPTruncInst(FPTruncInst &I) { DELEGATE(CastInst);}
- RetTy visitFPExtInst(FPExtInst &I) { DELEGATE(CastInst);}
- RetTy visitFPToUIInst(FPToUIInst &I) { DELEGATE(CastInst);}
- RetTy visitFPToSIInst(FPToSIInst &I) { DELEGATE(CastInst);}
- RetTy visitUIToFPInst(UIToFPInst &I) { DELEGATE(CastInst);}
- RetTy visitSIToFPInst(SIToFPInst &I) { DELEGATE(CastInst);}
- RetTy visitPtrToIntInst(PtrToIntInst &I) { DELEGATE(CastInst);}
- RetTy visitIntToPtrInst(IntToPtrInst &I) { DELEGATE(CastInst);}
- RetTy visitBitCastInst(BitCastInst &I) { DELEGATE(CastInst);}
- RetTy visitSelectInst(SelectInst &I) { DELEGATE(Instruction);}
- RetTy visitVAArgInst(VAArgInst &I) { DELEGATE(UnaryInstruction);}
- RetTy visitExtractElementInst(ExtractElementInst &I) { DELEGATE(Instruction);}
- RetTy visitInsertElementInst(InsertElementInst &I) { DELEGATE(Instruction);}
- RetTy visitShuffleVectorInst(ShuffleVectorInst &I) { DELEGATE(Instruction);}
- RetTy visitExtractValueInst(ExtractValueInst &I){ DELEGATE(UnaryInstruction);}
- RetTy visitInsertValueInst(InsertValueInst &I) { DELEGATE(Instruction); }
- RetTy visitLandingPadInst(LandingPadInst &I) { DELEGATE(Instruction); }
-
- // Handle the special instrinsic instruction classes.
- RetTy visitDbgDeclareInst(DbgDeclareInst &I) { DELEGATE(DbgInfoIntrinsic);}
- RetTy visitDbgValueInst(DbgValueInst &I) { DELEGATE(DbgInfoIntrinsic);}
- RetTy visitDbgInfoIntrinsic(DbgInfoIntrinsic &I) { DELEGATE(IntrinsicInst); }
- RetTy visitMemSetInst(MemSetInst &I) { DELEGATE(MemIntrinsic); }
- RetTy visitMemCpyInst(MemCpyInst &I) { DELEGATE(MemTransferInst); }
- RetTy visitMemMoveInst(MemMoveInst &I) { DELEGATE(MemTransferInst); }
- RetTy visitMemTransferInst(MemTransferInst &I) { DELEGATE(MemIntrinsic); }
- RetTy visitMemIntrinsic(MemIntrinsic &I) { DELEGATE(IntrinsicInst); }
- RetTy visitVAStartInst(VAStartInst &I) { DELEGATE(IntrinsicInst); }
- RetTy visitVAEndInst(VAEndInst &I) { DELEGATE(IntrinsicInst); }
- RetTy visitVACopyInst(VACopyInst &I) { DELEGATE(IntrinsicInst); }
- RetTy visitIntrinsicInst(IntrinsicInst &I) { DELEGATE(CallInst); }
-
- // Call and Invoke are slightly different as they delegate first through
- // a generic CallSite visitor.
- RetTy visitCallInst(CallInst &I) {
- return static_cast<SubClass*>(this)->visitCallSite(&I);
- }
- RetTy visitInvokeInst(InvokeInst &I) {
- return static_cast<SubClass*>(this)->visitCallSite(&I);
- }
-
- // Next level propagators: If the user does not overload a specific
- // instruction type, they can overload one of these to get the whole class
- // of instructions...
- //
- RetTy visitCastInst(CastInst &I) { DELEGATE(UnaryInstruction);}
- RetTy visitBinaryOperator(BinaryOperator &I) { DELEGATE(Instruction);}
- RetTy visitCmpInst(CmpInst &I) { DELEGATE(Instruction);}
- RetTy visitTerminatorInst(TerminatorInst &I) { DELEGATE(Instruction);}
- RetTy visitUnaryInstruction(UnaryInstruction &I){ DELEGATE(Instruction);}
-
- // Provide a special visitor for a 'callsite' that visits both calls and
- // invokes. When unimplemented, properly delegates to either the terminator or
- // regular instruction visitor.
- RetTy visitCallSite(CallSite CS) {
- assert(CS);
- Instruction &I = *CS.getInstruction();
- if (CS.isCall())
- DELEGATE(Instruction);
-
- assert(CS.isInvoke());
- DELEGATE(TerminatorInst);
- }
-
- // If the user wants a 'default' case, they can choose to override this
- // function. If this function is not overloaded in the user's subclass, then
- // this instruction just gets ignored.
- //
- // Note that you MUST override this function if your return type is not void.
- //
- void visitInstruction(Instruction &I) {} // Ignore unhandled instructions
-
-private:
- // Special helper function to delegate to CallInst subclass visitors.
- RetTy delegateCallInst(CallInst &I) {
- if (const Function *F = I.getCalledFunction()) {
- switch ((Intrinsic::ID)F->getIntrinsicID()) {
- default: DELEGATE(IntrinsicInst);
- case Intrinsic::dbg_declare: DELEGATE(DbgDeclareInst);
- case Intrinsic::dbg_value: DELEGATE(DbgValueInst);
- case Intrinsic::memcpy: DELEGATE(MemCpyInst);
- case Intrinsic::memmove: DELEGATE(MemMoveInst);
- case Intrinsic::memset: DELEGATE(MemSetInst);
- case Intrinsic::vastart: DELEGATE(VAStartInst);
- case Intrinsic::vaend: DELEGATE(VAEndInst);
- case Intrinsic::vacopy: DELEGATE(VACopyInst);
- case Intrinsic::not_intrinsic: break;
- }
- }
- DELEGATE(CallInst);
- }
-
- // An overload that will never actually be called, it is used only from dead
- // code in the dispatching from opcodes to instruction subclasses.
- RetTy delegateCallInst(Instruction &I) {
- llvm_unreachable("delegateCallInst called for non-CallInst");
- }
-};
-
-#undef DELEGATE
-
-} // End llvm namespace
-
-#endif
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Debug.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/CallingConv.h"
+#include "llvm/InstVisitor.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Operator.h"
#include "llvm/GlobalAlias.h"
#define DEBUG_TYPE "instcount"
#include "llvm/Analysis/Passes.h"
+#include "llvm/InstVisitor.h"
#include "llvm/Pass.h"
#include "llvm/Function.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
#include "llvm/Target/TargetLibraryInfo.h"
#include "llvm/Pass.h"
#include "llvm/PassManager.h"
+#include "llvm/InstVisitor.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Function.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Debug.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/STLExtras.h"
using namespace llvm;
#ifndef LLI_INTERPRETER_H
#define LLI_INTERPRETER_H
+#include "llvm/DataLayout.h"
#include "llvm/Function.h"
+#include "llvm/InstVisitor.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/GenericValue.h"
-#include "llvm/DataLayout.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/ErrorHandling.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/raw_ostream.h"
namespace llvm {
#include "InstCombineWorklist.h"
#include "llvm/IRBuilder.h"
+#include "llvm/InstVisitor.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Operator.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/ValueTracking.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/TargetFolder.h"
#include "llvm/Transforms/Utils/SimplifyLibCalls.h"
#include "llvm/DataLayout.h"
#include "llvm/Function.h"
#include "llvm/InlineAsm.h"
+#include "llvm/InstVisitor.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/IRBuilder.h"
#include "llvm/LLVMContext.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Instrumentation.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
+#include "llvm/InstVisitor.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/IRBuilder.h"
+#include "llvm/InstVisitor.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/DataLayout.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/InlineAsm.h"
+#include "llvm/InstVisitor.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/Metadata.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Debug.h"
-#include "llvm/Support/InstVisitor.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/BasicBlock.h"
#include "llvm/Constant.h"
+#include "llvm/InstVisitor.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Type.h"
-#include "llvm/Support/InstVisitor.h"
using namespace llvm;