static bool isSafeToMove(Instruction *Inst, AliasAnalysis *AA,
SmallPtrSet<Instruction *, 8> &Stores) {
- if (LoadInst *L = dyn_cast<LoadInst>(Inst)) {
- if (L->isVolatile()) return false;
+ if (Inst->mayWriteToMemory()) {
+ Stores.insert(Inst);
+ return false;
+ }
+
+ if (LoadInst *L = dyn_cast<LoadInst>(Inst)) {
AliasAnalysis::Location Loc = AA->getLocation(L);
for (SmallPtrSet<Instruction *, 8>::iterator I = Stores.begin(),
E = Stores.end(); I != E; ++I)
return false;
}
- if (Inst->mayWriteToMemory()) {
- Stores.insert(Inst);
- return false;
- }
-
if (isa<TerminatorInst>(Inst) || isa<PHINode>(Inst))
return false;
false:
ret i32 0
}
+
+; But don't sink volatile loads...
+
+; CHECK: @foo2
+; CHECK: volatile load
+; CHECK-NEXT: store i32
+
+define i32 @foo2(i1 %z) {
+ %l = volatile load i32* @A
+ store i32 0, i32* @B
+ br i1 %z, label %true, label %false
+true:
+ ret i32 %l
+false:
+ ret i32 0
+}