--- /dev/null
+//===- LowerInvoke.cpp - Eliminate Invoke & Unwind instructions -----------===//
+//
+// This transformation is designed for use by code generators which do not yet
+// support stack unwinding. This pass gives them the ability to execute any
+// program which does not throw an exception, by turning 'invoke' instructions
+// into calls and by turning 'unwind' instructions into calls to abort().
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Pass.h"
+#include "llvm/iTerminators.h"
+#include "llvm/iOther.h"
+#include "llvm/Module.h"
+#include "llvm/Type.h"
+#include "llvm/Constant.h"
+#include "Support/Statistic.h"
+
+namespace {
+ Statistic<> NumLowered("lowerinvoke", "Number of invoke & unwinds replaced");
+
+ class LowerInvoke : public FunctionPass {
+ Function *AbortFn;
+ public:
+ bool doInitialization(Module &M);
+ bool runOnFunction(Function &F);
+ };
+
+ RegisterOpt<LowerInvoke>
+ X("lowerinvoke", "Lower invoke and unwind, for unwindless code generators");
+}
+
+FunctionPass *createLowerInvokePass() { return new LowerInvoke(); }
+
+// doInitialization - Make sure that there is a prototype for abort in the
+// current module.
+bool LowerInvoke::doInitialization(Module &M) {
+ AbortFn = M.getOrInsertFunction("abort", Type::VoidTy, 0);
+ return true;
+}
+
+bool LowerInvoke::runOnFunction(Function &F) {
+ bool Changed = false;
+ for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
+ if (InvokeInst *II = dyn_cast<InvokeInst>(I->getTerminator())) {
+ // Insert a normal call instruction...
+ std::string Name = II->getName(); II->setName("");
+ Value *NewCall = new CallInst(II->getCalledValue(),
+ std::vector<Value*>(II->op_begin()+3,
+ II->op_end()), Name,II);
+ II->replaceAllUsesWith(NewCall);
+
+ // Insert an unconditional branch to the normal destination
+ new BranchInst(II->getNormalDest(), II);
+
+ // Remove the invoke instruction now.
+ I->getInstList().erase(II);
+
+ ++NumLowered; Changed = true;
+ } else if (UnwindInst *UI = dyn_cast<UnwindInst>(I->getTerminator())) {
+ // Insert a call to abort()
+ new CallInst(AbortFn, std::vector<Value*>(), "", UI);
+
+ // Insert a return instruction.
+ new ReturnInst(F.getReturnType() == Type::VoidTy ? 0 :
+ Constant::getNullValue(F.getReturnType()), UI);
+
+ // Remove the unwind instruction now.
+ I->getInstList().erase(UI);
+
+ ++NumLowered; Changed = true;
+ }
+ return Changed;
+}