//
//===----------------------------------------------------------------------===//
-#include "llvm/CodeGen/RegisterAllocation.h"
#include "PhyRegAlloc.h"
#include "RegAllocCommon.h"
#include "RegClass.h"
#include "IGNode.h"
+#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineInstrAnnot.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/FunctionLiveVarInfo.h"
#include "llvm/CodeGen/InstrSelection.h"
#include "llvm/Analysis/LoopInfo.h"
-#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Function.h"
#include "llvm/Type.h"
} // for all LR's in hash map
}
+
//----------------------------------------------------------------------------
// The entry point to Register Allocation
//----------------------------------------------------------------------------
//
//===----------------------------------------------------------------------===//
-#include "llvm/CodeGen/RegisterAllocation.h"
#include "PhyRegAlloc.h"
#include "RegAllocCommon.h"
#include "RegClass.h"
#include "IGNode.h"
+#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineInstrAnnot.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/FunctionLiveVarInfo.h"
#include "llvm/CodeGen/InstrSelection.h"
#include "llvm/Analysis/LoopInfo.h"
-#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Function.h"
#include "llvm/Type.h"
} // for all LR's in hash map
}
+
//----------------------------------------------------------------------------
// The entry point to Register Allocation
//----------------------------------------------------------------------------