#include "llvm/Object/MachO.h"
#include "llvm/ADT/Triple.h"
#include "llvm/Object/MachOFormat.h"
+#include "llvm/Support/DataExtractor.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/MemoryBuffer.h"
#include <cctype>
MachOObjectFile::MachOObjectFile(MemoryBuffer *Object, error_code &ec)
: ObjectFile(Binary::ID_MachO, Object) {
- // MachOObject takes ownership of the Buffer we passed to it, and
- // MachOObjectFile does, too, so we need to make sure they don't get the
- // same object. A MemoryBuffer is cheap (it's just a reference to memory,
- // not a copy of the memory itself), so just make a new copy here for
- // the MachOObjectFile.
- MemoryBuffer *NewBuffer =
- MemoryBuffer::getMemBuffer(Object->getBuffer(),
- Object->getBufferIdentifier(), false);
- std::string ErrorStr;
- MachOObj.reset(MachOObject::LoadFromBuffer(NewBuffer, &ErrorStr));
- if (!MachOObj) {
- ec = object_error::parse_failed;
- return;
- }
-
DataRefImpl DRI;
moveToNextSection(DRI);
uint32_t LoadCommandCount = getHeader()->NumLoadCommands;
void MachOObjectFile::ReadULEB128s(uint64_t Index,
SmallVectorImpl<uint64_t> &Out) const {
- return MachOObj->ReadULEB128s(Index, Out);
+ DataExtractor extractor(ObjectFile::getData(), true, 0);
+
+ uint32_t offset = Index;
+ uint64_t data = 0;
+ while (uint64_t delta = extractor.getULEB128(&offset)) {
+ data += delta;
+ Out.push_back(data);
+ }
}
const MachOFormat::Header *MachOObjectFile::getHeader() const {