SawCatchAll = true;
break;
}
- if (AlreadyCaught.count(TypeInfo))
- // Already caught by an earlier clause, so having it in the filter
- // is pointless.
- continue;
+
+ // Even if we've seen a type in a catch clause, we don't want to
+ // remove it from the filter. An unexpected type handler may be
+ // set up for a call site which throws an exception of the same
+ // type caught. In order for the exception thrown by the unexpected
+ // handler to propogate correctly, the filter must be correctly
+ // described for the call site.
+ //
+ // Example:
+ //
+ // void unexpected() { throw 1;}
+ // void foo() throw (int) {
+ // std::set_unexpected(unexpected);
+ // try {
+ // throw 2.0;
+ // } catch (int i) {}
+ // }
+
// There is no point in having multiple copies of the same typeinfo in
// a filter, so only add it if we didn't already.
if (SeenInFilter.insert(TypeInfo).second)
filter [1 x i32*] [i32* @T1]
catch i32* @T2
unreachable
+; Caught types should not be removed from filters
; CHECK: %c = landingpad
-; CHECK-NEXT: @T1
-; CHECK-NEXT: filter [0 x i32*]
+; CHECK-NEXT: catch i32* @T1
+; CHECK-NEXT: filter [1 x i32*] [i32* @T1]
+; CHECK-NEXT: catch i32* @T2
; CHECK-NEXT: unreachable
lpad.d:
catch i32* @T1
filter [3 x i32*] [i32* @T1, i32* @T2, i32* @T2]
unreachable
+; Caught types should not be removed from filters
; CHECK: %e = landingpad
-; CHECK-NEXT: @T1
-; CHECK-NEXT: filter [1 x i32*] [i32* @T2]
+; CHECK-NEXT: catch i32* @T1
+; CHECK-NEXT: filter [2 x i32*] [i32* @T1, i32* @T2]
; CHECK-NEXT: unreachable
lpad.f: