class TargetOptInfo;
class MachineCodeEmitter;
class MRegisterInfo;
+class FunctionPassManager;
class PassManager;
class Pass;
/// implement a fast dynamic compiler for this target. Return true if this is
/// not supported for this target.
///
- virtual bool addPassesToJITCompile(PassManager &PM) { return true; }
+ virtual bool addPassesToJITCompile(FunctionPassManager &PM) { return true; }
/// addPassesToEmitAssembly - Add passes to the specified pass manager to get
/// assembly langage code emitted. Typically this will involve several steps
}
/// addPassesToEmitMachineCode - Add passes to the specified pass manager to
- /// get machine code emitted. This uses a MAchineCodeEmitter object to handle
+ /// get machine code emitted. This uses a MachineCodeEmitter object to handle
/// actually outputting the machine code and resolving things like the address
/// of functions. This method should returns true if machine code emission is
/// not supported.
///
- virtual bool addPassesToEmitMachineCode(PassManager &PM,
+ virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
MachineCodeEmitter &MCE) {
return true;
}
/// of functions. This method should returns true if machine code emission is
/// not supported.
///
-bool X86TargetMachine::addPassesToEmitMachineCode(PassManager &PM,
+bool X86TargetMachine::addPassesToEmitMachineCode(FunctionPassManager &PM,
MachineCodeEmitter &MCE) {
PM.add(new Emitter(MCE));
return false;
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetFrameInfo.h"
+#include "llvm/PassManager.h"
#include "X86InstrInfo.h"
class X86TargetMachine : public TargetMachine {
/// implement a fast dynamic compiler for this target. Return true if this is
/// not supported for this target.
///
- virtual bool addPassesToJITCompile(PassManager &PM);
+ virtual bool addPassesToJITCompile(FunctionPassManager &PM);
/// addPassesToEmitMachineCode - Add passes to the specified pass manager to
- /// get machine code emitted. This uses a MAchineCodeEmitter object to handle
+ /// get machine code emitted. This uses a MachineCodeEmitter object to handle
/// actually outputting the machine code and resolving things like the address
/// of functions. This method should returns true if machine code emission is
/// not supported.
///
- virtual bool addPassesToEmitMachineCode(PassManager &PM,
+ virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
MachineCodeEmitter &MCE);
virtual bool addPassesToEmitAssembly(PassManager &PM, std::ostream &Out);