CallGraphNode *CGN = I->second;
Function *F = CGN ? CGN->getFunction() : 0;
- // If the only remaining use of the function is a dead constant
- // pointer ref, remove it.
- if (F && F->hasOneUse())
- if (Function *GV = dyn_cast<Function>(F->use_back()))
- if (GV->removeDeadConstantUsers()) {
- if (F->hasInternalLinkage()) {
- // There *MAY* be an edge from the external call node to this
- // function. If so, remove it.
- CallGraphNode *EN = CG.getExternalCallingNode();
- CallGraphNode::iterator I = std::find(EN->begin(), EN->end(), CGN);
- if (I != EN->end()) EN->removeCallEdgeTo(CGN);
- }
- }
+ // If the only remaining users of the function are dead constants,
+ // remove them.
+ if (F) F->removeDeadConstantUsers();
if (F && (F->hasLinkOnceLinkage() || F->hasInternalLinkage()) &&
F->use_empty()) {
+
// Remove any call graph edges from the function to its callees.
while (CGN->begin() != CGN->end())
CGN->removeCallEdgeTo(*(CGN->end()-1));
// If the function has external linkage (basically if it's a linkonce
- // function) remove the edge from the external node to the callee node.
+ // function) remove the edge from the external node to the callee
+ // node.
if (!F->hasInternalLinkage())
CG.getExternalCallingNode()->removeCallEdgeTo(CGN);