/// EmitDbgValue - Generate machine instruction for a dbg_value node.
///
-MachineInstr *InstrEmitter::EmitDbgValue(SDDbgValue *SD,
- DenseMap<SDValue, unsigned> &VRBaseMap,
- DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
+MachineInstr *
+InstrEmitter::EmitDbgValue(SDDbgValue *SD,
+ DenseMap<SDValue, unsigned> &VRBaseMap) {
uint64_t Offset = SD->getOffset();
MDNode* MDPtr = SD->getMDPtr();
DebugLoc DL = SD->getDebugLoc();
// instructions in the right order.
static void ProcessSourceNode(SDNode *N, SelectionDAG *DAG,
InstrEmitter &Emitter,
- DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM,
DenseMap<SDValue, unsigned> &VRBaseMap,
SmallVector<std::pair<unsigned, MachineInstr*>, 32> &Orders,
SmallSet<unsigned, 8> &Seen) {
continue;
unsigned DVOrder = DVs[i]->getOrder();
if (DVOrder == ++Order) {
- MachineInstr *DbgMI = Emitter.EmitDbgValue(DVs[i], VRBaseMap, EM);
+ MachineInstr *DbgMI = Emitter.EmitDbgValue(DVs[i], VRBaseMap);
if (DbgMI) {
Orders.push_back(std::make_pair(DVOrder, DbgMI));
BB->insert(InsertPos, DbgMI);
SDDbgInfo::DbgIterator PDI = DAG->ByvalParmDbgBegin();
SDDbgInfo::DbgIterator PDE = DAG->ByvalParmDbgEnd();
for (; PDI != PDE; ++PDI) {
- MachineInstr *DbgMI= Emitter.EmitDbgValue(*PDI, VRBaseMap, EM);
+ MachineInstr *DbgMI= Emitter.EmitDbgValue(*PDI, VRBaseMap);
if (DbgMI)
BB->insert(BB->end(), DbgMI);
}
VRBaseMap, EM);
// Remember the source order of the inserted instruction.
if (HasDbg)
- ProcessSourceNode(N, DAG, Emitter, EM, VRBaseMap, Orders, Seen);
+ ProcessSourceNode(N, DAG, Emitter, VRBaseMap, Orders, Seen);
FlaggedNodes.pop_back();
}
Emitter.EmitNode(SU->getNode(), SU->OrigNode != SU, SU->isCloned,
VRBaseMap, EM);
// Remember the source order of the inserted instruction.
if (HasDbg)
- ProcessSourceNode(SU->getNode(), DAG, Emitter, EM, VRBaseMap, Orders,
+ ProcessSourceNode(SU->getNode(), DAG, Emitter, VRBaseMap, Orders,
Seen);
}
#endif
if ((*DI)->isInvalidated())
continue;
- MachineInstr *DbgMI = Emitter.EmitDbgValue(*DI, VRBaseMap, EM);
+ MachineInstr *DbgMI = Emitter.EmitDbgValue(*DI, VRBaseMap);
if (DbgMI) {
if (!LastOrder)
// Insert to start of the BB (after PHIs).
MachineBasicBlock *InsertBB = Emitter.getBlock();
MachineBasicBlock::iterator Pos= Emitter.getBlock()->getFirstTerminator();
if (!(*DI)->isInvalidated()) {
- MachineInstr *DbgMI= Emitter.EmitDbgValue(*DI, VRBaseMap, EM);
+ MachineInstr *DbgMI= Emitter.EmitDbgValue(*DI, VRBaseMap);
if (DbgMI)
InsertBB->insert(Pos, DbgMI);
}