return "";
}
+ /// renderGraphFromBottomUp - If this function returns true, the graph is
+ /// emitted bottom-up instead of top-down. This requires graphviz 2.0 to work
+ /// though.
+ static bool renderGraphFromBottomUp() {
+ return false;
+ }
+
/// getNodeLabel - Given a node and a pointer to the top level graph, return
/// the label to print in the node.
static std::string getNodeLabel(const void *Node, const void *Graph) {
else
O << "digraph " << Name << " {\n";
+ if (DOTTraits::renderGraphFromBottomUp())
+ O << "\trankdir=\"BT\";\n";
+
std::string GraphName = DOTTraits::getGraphName(G);
if (!GraphName.empty())
O << "\tlabel=\"" << DOT::EscapeString(GraphName) << "\";\n";
O << "\tNode" << reinterpret_cast<const void*>(Node) << " [shape=record,";
if (!NodeAttributes.empty()) O << NodeAttributes << ",";
- O << "label=\"{"
- << DOT::EscapeString(DOTTraits::getNodeLabel(Node, G));
+ O << "label=\"{";
+
+ if (!DOTTraits::renderGraphFromBottomUp())
+ O << DOT::EscapeString(DOTTraits::getNodeLabel(Node, G));
// Print out the fields of the current node...
child_iterator EI = GTraits::child_begin(Node);
child_iterator EE = GTraits::child_end(Node);
if (EI != EE) {
- O << "|{";
+ if (!DOTTraits::renderGraphFromBottomUp()) O << "|";
+ O << "{";
for (unsigned i = 0; EI != EE && i != 64; ++EI, ++i) {
if (i) O << "|";
if (EI != EE)
O << "|<g64>truncated...";
O << "}";
+ if (DOTTraits::renderGraphFromBottomUp()) O << "|";
}
+ if (DOTTraits::renderGraphFromBottomUp())
+ O << DOT::EscapeString(DOTTraits::getNodeLabel(Node, G));
+
O << "}\"];\n"; // Finish printing the "node" line
// Output all of the edges now