Using the touchscreen while running buffered capture results in the
buffer reporting lots of wrong values, often just zeros. This is because
we push readings to the buffer every time a touchscreen interrupt
arrives, including when the buffer's own conversions have not yet
finished. So let's only push to the buffer when its conversions are
ready.
Signed-off-by: Kristina Martšenko <kristina.martsenko@gmail.com>
Reviewed-by: Marek Vasut <marex@denx.de>
Cc: Stable@vger.kernel.org
Signed-off-by: Jonathan Cameron <jic23@kernel.org>
LRADC_CTRL1_LRADC_IRQ(TOUCHSCREEN_VCHANNEL2));
}
- if (iio_buffer_enabled(iio))
- iio_trigger_poll(iio->trig);
- else if (reg & LRADC_CTRL1_LRADC_IRQ(0))
+ if (iio_buffer_enabled(iio)) {
+ if (reg & lradc->buffer_vchans)
+ iio_trigger_poll(iio->trig);
+ } else if (reg & LRADC_CTRL1_LRADC_IRQ(0)) {
complete(&lradc->completion);
+ }
mxs_lradc_reg_clear(lradc, reg & clr_irq, LRADC_CTRL1);