/// @brief Determine if the path references a dynamic library.
bool isDynamicLibrary() const;
+ /// This function determines if the path name in the object references a
+ /// native object file by looking at it's magic number. The term object
+ /// file is defined as "an organized collection of separate, named
+ /// sequences of binary data." This covers the obvious file formats such as
+ /// COFF and ELF, but it also includes llvm ir bitcode, archives,
+ /// libraries, etc...
+ /// @returns true if the file starts with the magic number for an object
+ /// file.
+ /// @brief Determine if the path references an object file.
+ bool isObjectFile() const;
+
/// This function determines if the path name references an existing file
/// or directory in the file system.
/// @returns true if the pathname references an existing file or
return false;
}
+bool
+Path::isObjectFile() const {
+ std::string Magic;
+ if (getMagicNumber(Magic, 64))
+ if (IdentifyFileType(Magic.c_str(),
+ static_cast<unsigned>(Magic.length()))
+ != Unknown_FileType) {
+ // Everything in LLVMFileType is currently an object file.
+ return true;
+ }
+
+ return false;
+}
+
Path
Path::FindLibrary(std::string& name) {
std::vector<sys::Path> LibPaths;