///
StringMap<std::vector<DIE*> > AccelNames;
StringMap<std::vector<DIE*> > AccelObjC;
- StringMap<DIE*> AccelNamespace;
- StringMap<DIE*> AccelTypes;
+ StringMap<std::vector<DIE*> > AccelNamespace;
+ StringMap<std::vector<DIE*> > AccelTypes;
/// DIEBlocks - A list of all the DIEBlocks in use.
std::vector<DIEBlock *> DIEBlocks;
const StringMap<std::vector<DIE*> > &getAccelObjC() const {
return AccelObjC;
}
- const StringMap<DIE*> &getAccelNamespace() const { return AccelNamespace; }
- const StringMap<DIE*> &getAccelTypes() const { return AccelTypes; }
+ const StringMap<std::vector<DIE*> > &getAccelNamespace() const {
+ return AccelNamespace;
+ }
+ const StringMap<std::vector<DIE*> > &getAccelTypes() const {
+ return AccelTypes;
+ }
/// hasContent - Return true if this compile unit has something to write out.
///
DIEs.push_back(Die);
}
void addAccelNamespace(StringRef Name, DIE *Die) {
- AccelNamespace[Name] = Die;
+ std::vector<DIE*> &DIEs = AccelNamespace[Name];
+ DIEs.push_back(Die);
}
void addAccelType(StringRef Name, DIE *Die) {
- AccelTypes[Name] = Die;
+ std::vector<DIE*> &DIEs = AccelTypes[Name];
+ DIEs.push_back(Die);
}
/// getDIE - Returns the debug information entry map slot for the
for (DenseMap<const MDNode *, CompileUnit *>::iterator I = CUMap.begin(),
E = CUMap.end(); I != E; ++I) {
CompileUnit *TheCU = I->second;
- const StringMap<DIE*> &Names = TheCU->getAccelNamespace();
- for (StringMap<DIE*>::const_iterator
+ const StringMap<std::vector<DIE*> > &Names = TheCU->getAccelNamespace();
+ for (StringMap<std::vector<DIE*> >::const_iterator
GI = Names.begin(), GE = Names.end(); GI != GE; ++GI) {
const char *Name = GI->getKeyData();
- DIE *Entity = GI->second;
- AT.AddName(Name, Entity);
+ std::vector<DIE *> Entities = GI->second;
+ for (std::vector<DIE *>::const_iterator DI = Entities.begin(),
+ DE = Entities.end(); DI != DE; ++DI)
+ AT.AddName(Name, (*DI));
}
}
for (DenseMap<const MDNode *, CompileUnit *>::iterator I = CUMap.begin(),
E = CUMap.end(); I != E; ++I) {
CompileUnit *TheCU = I->second;
- const StringMap<DIE*> &Names = TheCU->getAccelTypes();
- for (StringMap<DIE*>::const_iterator
+ const StringMap<std::vector<DIE*> > &Names = TheCU->getAccelTypes();
+ for (StringMap<std::vector<DIE*> >::const_iterator
GI = Names.begin(), GE = Names.end(); GI != GE; ++GI) {
const char *Name = GI->getKeyData();
- DIE *Entity = GI->second;
- AT.AddName(Name, Entity);
+ std::vector<DIE *> Entities = GI->second;
+ for (std::vector<DIE *>::const_iterator DI = Entities.begin(),
+ DE= Entities.end(); DI !=DE; ++DI)
+ AT.AddName(Name, (*DI));
}
}