assert(InternallyInconsistent == false &&
"Infinite loop inserting value!");
InternallyInconsistent = true;
- V->setName(UniqueName, this);
+ V->setName(UniqueName);
InternallyInconsistent = false;
return;
}
// Get the name of a type
-std::string SymbolTable::get_name( const Type* T ) const {
+std::string SymbolTable::get_name(const Type* T) const {
if (tmap.empty()) return ""; // No types at all.
type_const_iterator TI = tmap.begin();
// Strip the symbol table of its names.
-bool SymbolTable::strip( void ) {
+bool SymbolTable::strip() {
bool RemovedSymbol = false;
for (plane_iterator I = pmap.begin(); I != pmap.end();) {
// Removing items from the plane can cause the plane itself to get deleted.
value_iterator B = Plane.begin(), Bend = Plane.end();
while (B != Bend) { // Found nonempty type plane!
Value *V = B->second;
- if (!isa<GlobalValue>(V) || cast<GlobalValue>(V)->hasInternalLinkage()){
+ if (!isa<GlobalValue>(V) || cast<GlobalValue>(V)->hasInternalLinkage()) {
// Set name to "", removing from symbol table!
- V->setName("", this);
- RemovedSymbol = true;
- } else if (isa<Constant>(V) ) {
- remove(V);
+ V->setName("");
RemovedSymbol = true;
}
++B;