NumGPRSpills++;
}
- // If stack and double are 8-byte aligned and we are spilling an odd number
- // of GPRs. Spill one extra callee save GPR so we won't have to pad between
- // the integer and double callee save areas.
- unsigned TargetAlign = MF.getTarget().getFrameInfo()->getStackAlignment();
- if (TargetAlign == 8 && (NumGPRSpills & 1)) {
- if (CS1Spilled && !UnspilledCS1GPRs.empty()) {
- unsigned Reg = UnspilledCS1GPRs.front();
- MF.setPhysRegUsed(Reg);
- AFI->setCSRegisterIsSpilled(Reg);
- if (!isReservedReg(MF, Reg))
- ExtraCSSpill = true;
- } else if (!UnspilledCS2GPRs.empty()) {
- unsigned Reg = UnspilledCS2GPRs.front();
- MF.setPhysRegUsed(Reg);
- AFI->setCSRegisterIsSpilled(Reg);
- if (!isReservedReg(MF, Reg))
- ExtraCSSpill = true;
- }
- }
-
// Estimate if we might need to scavenge a register at some point in order
// to materialize a stack offset. If so, either spill one additiona
// callee-saved register or reserve a special spill slot to facilitate
if (Size >= Limit) {
// If any non-reserved CS register isn't spilled, just spill one or two
// extra. That should take care of it!
- unsigned NumExtras = TargetAlign / 4;
- SmallVector<unsigned, 2> Extras;
- while (NumExtras && !UnspilledCS1GPRs.empty()) {
+ unsigned Extra;
+ while (!ExtraCSSpill && !UnspilledCS1GPRs.empty()) {
unsigned Reg = UnspilledCS1GPRs.back();
UnspilledCS1GPRs.pop_back();
if (!isReservedReg(MF, Reg)) {
- Extras.push_back(Reg);
- NumExtras--;
+ Extra = Reg;
+ ExtraCSSpill = true;
}
}
- while (NumExtras && !UnspilledCS2GPRs.empty()) {
+ while (!ExtraCSSpill && !UnspilledCS2GPRs.empty()) {
unsigned Reg = UnspilledCS2GPRs.back();
UnspilledCS2GPRs.pop_back();
if (!isReservedReg(MF, Reg)) {
- Extras.push_back(Reg);
- NumExtras--;
+ Extra = Reg;
+ ExtraCSSpill = true;
}
}
- if (Extras.size() && NumExtras == 0) {
- for (unsigned i = 0, e = Extras.size(); i != e; ++i) {
- MF.setPhysRegUsed(Extras[i]);
- AFI->setCSRegisterIsSpilled(Extras[i]);
- }
+ if (ExtraCSSpill) {
+ MF.setPhysRegUsed(Extra);
+ AFI->setCSRegisterIsSpilled(Extra);
} else {
// Reserve a slot closest to SP or frame pointer.
const TargetRegisterClass *RC = &ARM::GPRRegClass;
ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
bool isThumb = AFI->isThumbFunction();
unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize();
- unsigned Align = MF.getTarget().getFrameInfo()->getStackAlignment();
unsigned NumBytes = MFI->getStackSize();
const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
}
}
- if (Align == 8 && (GPRCS1Size & 7) != 0)
- // Pad CS1 to ensure proper alignment.
- GPRCS1Size += 4;
-
if (!isThumb) {
// Build the new SUBri to adjust SP for integer callee-save spill area 1.
emitSPUpdate(MBB, MBBI, -GPRCS1Size, isThumb, TII);
--- /dev/null
+; RUN: llvm-as < %s | llc | not grep r11
+
+target triple = "thumb-linux-gnueabi"
+ %struct.__sched_param = type { i32 }
+ %struct.pthread_attr_t = type { i32, i32, %struct.__sched_param, i32, i32, i32, i32, i8*, i32 }
+@i.1882 = internal global i32 1 ; <i32*> [#uses=2]
+@.str = internal constant [14 x i8] c"Thread 1: %d\0A\00" ; <[14 x i8]*> [#uses=1]
+@.str1 = internal constant [14 x i8] c"Thread 2: %d\0A\00" ; <[14 x i8]*> [#uses=1]
+
+define i8* @f(i8* %a) {
+entry:
+ %tmp1 = load i32* @i.1882 ; <i32> [#uses=1]
+ %tmp2 = add i32 %tmp1, 1 ; <i32> [#uses=2]
+ store i32 %tmp2, i32* @i.1882
+ %tmp34 = inttoptr i32 %tmp2 to i8* ; <i8*> [#uses=1]
+ ret i8* %tmp34
+}
+
+define i32 @main() {
+entry:
+ %t = alloca i32, align 4 ; <i32*> [#uses=4]
+ %ret = alloca i32, align 4 ; <i32*> [#uses=3]
+ %tmp1 = call i32 @pthread_create( i32* %t, %struct.pthread_attr_t* null, i8* (i8*)* @f, i8* null ) ; <i32> [#uses=0]
+ %tmp2 = load i32* %t ; <i32> [#uses=1]
+ %ret3 = bitcast i32* %ret to i8** ; <i8**> [#uses=2]
+ %tmp4 = call i32 @pthread_join( i32 %tmp2, i8** %ret3 ) ; <i32> [#uses=0]
+ %tmp5 = load i32* %ret ; <i32> [#uses=1]
+ %tmp7 = call i32 (i8*, ...)* @printf( i8* getelementptr ([14 x i8]* @.str, i32 0, i32 0), i32 %tmp5 ) ; <i32> [#uses=0]
+ %tmp8 = call i32 @pthread_create( i32* %t, %struct.pthread_attr_t* null, i8* (i8*)* @f, i8* null ) ; <i32> [#uses=0]
+ %tmp9 = load i32* %t ; <i32> [#uses=1]
+ %tmp11 = call i32 @pthread_join( i32 %tmp9, i8** %ret3 ) ; <i32> [#uses=0]
+ %tmp12 = load i32* %ret ; <i32> [#uses=1]
+ %tmp14 = call i32 (i8*, ...)* @printf( i8* getelementptr ([14 x i8]* @.str1, i32 0, i32 0), i32 %tmp12 ) ; <i32> [#uses=0]
+ ret i32 0
+}
+
+declare i32 @pthread_create(i32*, %struct.pthread_attr_t*, i8* (i8*)*, i8*)
+
+declare i32 @pthread_join(i32, i8**)
+
+declare i32 @printf(i8*, ...)