; format looks anyways (except for negative vs positive offsets)...
;
void "void"(int, int) ; Def %0, %1
- const int 0 ; Def 2
- const int -4 ; Def 3
begin
+ add int 0, 0 ; Def 2
+ sub int 0, 4 ; Def 3
br label %1
add int %0, %1 ; Def 4
; This function always returns zero
int "zarro"()
- const uint 4000000000 ; Def 0 - uint plane
- const int 0 ; Def 0 - int plane
begin
Startup:
- ret int %0
+ ret int 0
end
type int(%myfn)
type int(int)
type int(int(int))
+
+ %thisfuncty = type int (int) *
implementation
; This function always returns zero
int "zarro"(int %Func)
- %q = const uint 4000000000
- %p = const int 0
begin
Startup:
- add int %p, 10
- ret int %p
+ add int 0, 10
+ ret int 0
end
int "test"(int)
- %thisfuncty = type int (int) *
begin
add %thisfuncty %zarro, %test
add %thisfuncty %test, %foozball