// This basic block is a start block of a region. It is already in the
// BBtoRegion relation. Only the child basic blocks have to be updated.
if (it != BBtoRegion.end()) {
- Region *newRegion = it->second;;
+ Region *newRegion = it->second;
region->addSubRegion(getTopMostParent(newRegion));
region = newRegion;
} else {
}
}
PrevBB.splice(PrevBB.end(), MBB, MBB->begin(), MBB->end());
- PrevBB.removeSuccessor(PrevBB.succ_begin());;
+ PrevBB.removeSuccessor(PrevBB.succ_begin());
assert(PrevBB.succ_empty());
PrevBB.transferSuccessors(MBB);
MadeChange = true;
LocalDefsSet.insert(*OR);
}
- HasDups = true;;
+ HasDups = true;
++TIB;
++FIB;
}
uint32_t *DataExtractor::getU32(uint32_t *offset_ptr, uint32_t *dst,
uint32_t count) const {
return getUs<uint32_t>(offset_ptr, dst, count, this, IsLittleEndian,
- Data.data());;
+ Data.data());
}
uint64_t DataExtractor::getU64(uint32_t *offset_ptr) const {
getFrameIndexInstrOffset(const MachineInstr *MI, int Idx) const {
const MCInstrDesc &Desc = MI->getDesc();
unsigned AddrMode = (Desc.TSFlags & ARMII::AddrModeMask);
- int64_t InstrOffs = 0;;
+ int64_t InstrOffs = 0;
int Scale = 1;
unsigned ImmIdx = 0;
switch (AddrMode) {
const char *Sym = cast<ExternalSymbolSDNode>(Op)->getSymbol();
SDValue Result = DAG.getTargetExternalSymbol(Sym, getPointerTy());
- return DAG.getNode(MSP430ISD::Wrapper, dl, getPointerTy(), Result);;
+ return DAG.getNode(MSP430ISD::Wrapper, dl, getPointerTy(), Result);
}
SDValue MSP430TargetLowering::LowerBlockAddress(SDValue Op,
const BlockAddress *BA = cast<BlockAddressSDNode>(Op)->getBlockAddress();
SDValue Result = DAG.getBlockAddress(BA, getPointerTy(), /*isTarget=*/true);
- return DAG.getNode(MSP430ISD::Wrapper, dl, getPointerTy(), Result);;
+ return DAG.getNode(MSP430ISD::Wrapper, dl, getPointerTy(), Result);
}
static SDValue EmitCMP(SDValue &LHS, SDValue &RHS, SDValue &TargetCC,
}
// FIXME: AVX2 codegen support is not ready.
//if ((EBX >> 5) & 0x1) {
- // X86SSELevel = AVX2;;
+ // X86SSELevel = AVX2;
// ToggleFeature(X86::FeatureAVX2);
//}
if ((EBX >> 8) & 0x1) {
for (unsigned i = 0, e = Count; i != e; ++i) {
Blocks[i]->addCount(Buff.readInt64());
}
- return true;;
+ return true;
}
LineNumber = Buff.readInt();