}
}
-
-// Determine how many entries for a given type.
-unsigned SymbolTable::type_size(const Type *Ty) const {
- plane_const_iterator PI = pmap.find(Ty);
- if ( PI == pmap.end() ) return 0;
- return PI->second.size();
-}
-
-
-// Get the name of a value
-std::string SymbolTable::get_name( const Value* V ) const {
- value_const_iterator VI = this->value_begin( V->getType() );
- value_const_iterator VE = this->value_end( V->getType() );
-
- // Search for the entry
- while ( VI != VE && VI->second != V )
- ++VI;
-
- if ( VI != VE )
- return VI->first;
-
- return "";
-}
-
-
-// Get the name of a type
-std::string SymbolTable::get_name(const Type* T) const {
- if (tmap.empty()) return ""; // No types at all.
-
- type_const_iterator TI = tmap.begin();
- type_const_iterator TE = tmap.end();
-
- // Search for the entry
- while (TI != TE && TI->second != T )
- ++TI;
-
- if (TI != TE) // Must have found an entry!
- return TI->first;
- return ""; // Must not have found anything...
-}
-
-
// Strip the symbol table of its names.
bool SymbolTable::strip() {
bool RemovedSymbol = false;