AddedInstrMapType AddedInstrMap; // to store instrns added in this phase
- LoopDepthCalculator LoopDepthCalc; // to calculate loop depths
+ cfg::LoopDepthCalculator LoopDepthCalc; // to calculate loop depths
ReservedColorListType ResColList; // A set of reserved regs if desired.
// currently not used
AddedInstrMapType AddedInstrMap; // to store instrns added in this phase
- LoopDepthCalculator LoopDepthCalc; // to calculate loop depths
+ cfg::LoopDepthCalculator LoopDepthCalc; // to calculate loop depths
ReservedColorListType ResColList; // A set of reserved regs if desired.
// currently not used