bool IsWin64Prologue = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
bool NeedsWinCFI =
IsWin64Prologue && MF.getFunction()->needsUnwindTableEntry();
+ bool IsFunclet = isFuncletReturnInstr(MBBI);
// Get the number of bytes to allocate from the FrameInfo.
uint64_t StackSize = MFI->getStackSize();
// If dynamic alloca is used, then reset esp to point to the last callee-saved
// slot before popping them off! Same applies for the case, when stack was
- // realigned.
- if (TRI->needsStackRealignment(MF) || MFI->hasVarSizedObjects()) {
+ // realigned. Don't do this if this was a funclet epilogue, since the funclets
+ // will not do realignment or dynamic stack allocation.
+ if ((TRI->needsStackRealignment(MF) || MFI->hasVarSizedObjects()) &&
+ !IsFunclet) {
if (TRI->needsStackRealignment(MF))
MBBI = FirstCSPop;
unsigned SEHFrameOffset = calculateSetFPREG(SEHStackAllocAmt);
--- /dev/null
+; RUN: llc < %s | FileCheck %s
+
+; Based on this C++:
+; struct A {
+; int x;
+; A();
+; A(const A &a);
+; ~A();
+; };
+; extern "C" void takes_two(A a1, A a2);
+; extern "C" void passes_two() { takes_two(A(), A()); }
+
+target datalayout = "e-m:x-p:32:32-i64:64-f80:32-n8:16:32-a:0:32-S32"
+target triple = "i686--windows-msvc"
+
+%struct.A = type { i32 }
+
+define void @passes_two() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
+entry:
+ %argmem = alloca inalloca <{ %struct.A, %struct.A }>, align 4
+ %0 = getelementptr inbounds <{ %struct.A, %struct.A }>, <{ %struct.A, %struct.A }>* %argmem, i32 0, i32 1
+ %call = call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %0)
+ %1 = getelementptr inbounds <{ %struct.A, %struct.A }>, <{ %struct.A, %struct.A }>* %argmem, i32 0, i32 0
+ %call1 = invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %1)
+ to label %invoke.cont unwind label %ehcleanup
+
+invoke.cont: ; preds = %entry
+ call void @takes_two(<{ %struct.A, %struct.A }>* inalloca nonnull %argmem)
+ ret void
+
+ehcleanup: ; preds = %entry
+ %2 = cleanuppad []
+ call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %0)
+ cleanupret %2 unwind to caller
+}
+
+; CHECK: _passes_two:
+; CHECK: pushl %ebp
+; CHECK: movl %esp, %ebp
+; CHECK: subl ${{[0-9]+}}, %esp
+; CHECK: movl $8, %eax
+; CHECK: calll __chkstk
+; CHECK: calll "??0A@@QAE@XZ"
+; CHECK: calll "??0A@@QAE@XZ"
+; CHECK: calll _takes_two
+; ESP must be restored via EBP due to "dynamic" alloca.
+; CHECK: leal -{{[0-9]+}}(%ebp), %esp
+; CHECK: popl %ebp
+; CHECK: retl
+
+; CHECK: "?dtor$2@?0?passes_two@4HA":
+; CHECK: pushl %ebp
+; CHECK: subl $8, %esp
+; CHECK: addl $12, %ebp
+; CHECK: {{movl|leal}} -{{[0-9]+}}(%ebp), %ecx
+; CHECK: calll "??1A@@QAE@XZ"
+; CHECK: addl $8, %esp
+; CHECK: retl
+
+declare void @takes_two(<{ %struct.A, %struct.A }>* inalloca) #0
+
+declare x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* returned) #0
+
+declare i32 @__CxxFrameHandler3(...)
+
+declare x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A*) #0
+
+attributes #0 = { "disable-tail-calls"="false" "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }