/// is depended on. Otherwise, return null.
Instruction *getInst() const { return Value.getPointer(); }
- bool operator==(const MemDepResult &M) const { return M.Value == Value; }
- bool operator!=(const MemDepResult &M) const { return M.Value != Value; }
- bool operator<(const MemDepResult &M) const { return M.Value < Value; }
- bool operator>(const MemDepResult &M) const { return M.Value > Value; }
+ bool operator==(const MemDepResult &M) const { return Value == M.Value; }
+ bool operator!=(const MemDepResult &M) const { return Value != M.Value; }
+ bool operator<(const MemDepResult &M) const { return Value < M.Value; }
+ bool operator>(const MemDepResult &M) const { return Value > M.Value; }
private:
friend class MemoryDependenceAnalysis;
/// Dirty - Entries with this marker occur in a LocalDeps map or