--- /dev/null
+/*
+ * Copyright 2017 Facebook, Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <folly/futures/InlineExecutor.h>
+
+#include <folly/Indestructible.h>
+
+namespace folly {
+
+InlineExecutor& InlineExecutor::instance() {
+ static auto instance = Indestructible<InlineExecutor>{};
+ return *instance;
+}
+
+} // namespace folly
namespace folly {
- /// When work is "queued", execute it immediately inline.
- /// Usually when you think you want this, you actually want a
- /// QueuedImmediateExecutor.
- class InlineExecutor : public Executor {
- public:
- void add(Func f) override {
- f();
- }
- };
+/// When work is "queued", execute it immediately inline.
+/// Usually when you think you want this, you actually want a
+/// QueuedImmediateExecutor.
+class InlineExecutor : public Executor {
+ public:
+ static InlineExecutor& instance();
-}
+ void add(Func f) override {
+ f();
+ }
+};
+
+} // namespace folly